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path: root/src/saveload/vehicle_sl.cpp
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2009-01-24(svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' ↵smatz
state instead of 'stopped' (this problem doesn't affect trains in depot)
2009-01-24(svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from ↵smatz
'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123)
2009-01-23(svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons ↵smatz
and non-front engines
2009-01-23(svn r15230) -Fix (r1): aircraft could have zero speed while in air after ↵smatz
loading old savegame
2009-01-23(svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' ↵smatz
after converting old savegames
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz