Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-24 | (svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' ↵ | smatz | |
state instead of 'stopped' (this problem doesn't affect trains in depot) | |||
2009-01-24 | (svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from ↵ | smatz | |
'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123) | |||
2009-01-23 | (svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons ↵ | smatz | |
and non-front engines | |||
2009-01-23 | (svn r15230) -Fix (r1): aircraft could have zero speed while in air after ↵ | smatz | |
loading old savegame | |||
2009-01-23 | (svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' ↵ | smatz | |
after converting old savegames | |||
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |