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path: root/src/saveload/town_sl.cpp
AgeCommit message (Expand)Author
2010-08-11(svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id ...rubidium
2010-06-13(svn r19973) -Codechange: Add another procedure to chunk handlers for checkin...frosch
2010-03-16(svn r19435) -Fix: when loading a savegame created with a house newgrf withou...yexo
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-26(svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _...smatz
2009-06-26(svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile()smatz
2009-06-26(svn r16664) -Codechange: move house-related stuff from town.h and town_type....smatz
2009-06-23(svn r16632) -Codechange: rename Town::flags12 to Town::flagssmatz
2009-06-23(svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old s...smatz
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time...smatz
2009-05-17(svn r16338) -Codechange: split loading of references to two phasessmatz
2009-05-17(svn r16329) -Fix: possible desync when removing lots of towns in-game (not t...rubidium
2009-02-04(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ro...smatz
2009-02-01(svn r15303) -Fix (r12381): desync if a GRF used town's last month max. pass/...smatz
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz