Age | Commit message (Expand) | Author |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium |
2009-06-26 | (svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _... | smatz |
2009-06-26 | (svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile() | smatz |
2009-06-26 | (svn r16664) -Codechange: move house-related stuff from town.h and town_type.... | smatz |
2009-06-23 | (svn r16632) -Codechange: rename Town::flags12 to Town::flags | smatz |
2009-06-23 | (svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old s... | smatz |
2009-05-22 | (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time... | smatz |
2009-05-17 | (svn r16338) -Codechange: split loading of references to two phases | smatz |
2009-05-17 | (svn r16329) -Fix: possible desync when removing lots of towns in-game (not t... | rubidium |
2009-02-04 | (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ro... | smatz |
2009-02-01 | (svn r15303) -Fix (r12381): desync if a GRF used town's last month max. pass/... | smatz |
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz |
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz |