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path: root/src/saveload/strings_sl.cpp
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2011-09-23(svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, ↵rubidium
which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table
2011-08-12(svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD ↵rubidium
instead of showing the "savegame corrupted" message
2011-08-12(svn r22736) -Codechange: constify some numbersrubidium
2011-05-01(svn r22406) -Document: some more "random-ish" tidbitsrubidium
2010-11-21(svn r21284) -Codechange: Rename CheckSavegameVersion() to ↵alberth
IsSavegameVersionBefore().
2010-06-13(svn r19973) -Codechange: Add another procedure to chunk handlers for ↵frosch
checking savegames (empty for now).
2009-11-28(svn r18330) -Cleanup: remove some unneeded includesrubidium
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-07-22(svn r16921) -Codechange: make it more clear what strings are related to ↵rubidium
road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-17(svn r16338) -Codechange: split loading of references to two phasessmatz
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-23(svn r15216) -Feature: native support for Transport Tycoon (Original) ↵smatz
savegames. Based on SVXConverter's source code and documentation by Roman Vetter
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz