summaryrefslogtreecommitdiff
path: root/src/saveload/station_sl.cpp
AgeCommit message (Collapse)Author
2019-02-02Codechange: Change from numeric to descriptive SLV enum labels for last entries.Peter Nelson
2019-02-02Codechange: Convert saveload numbers to enum values.Peter Nelson
(This was mostly achieved with a few in-place regexes)
2019-02-02Codechange: Make saveload version upper bound exclusive, i.e. version object ↵Peter Nelson
was removed instead of version object last appeared.
2019-01-30Codechange: Remove value mangling and field misuse in SLE_WRITEBYTE.Peter Nelson
The original translation functionality hasn't been used since 2007.
2018-09-02Feature: [NewGRF] Increase size of persistent storage to 256.Michael Lutz
2018-06-26Change: Increase cargo type limit to 64.PeterN
2017-03-05(svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR)fonsinchen
2014-09-21(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus ↵rubidium
better alignable
2014-08-22(svn r26753) -Fix: desync due to not always properly restoring game state ↵rubidium
from the savegame
2014-05-11(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do ↵rubidium
with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-12-23(svn r26175) -Add: Log in desync output when persistent storage is discarded.frosch
2013-11-23(svn r26057) -Fix: a number of possibly uninitialised variablesrubidium
2013-10-22(svn r25899) -Change: Restrict flows if links are restricted and don't ↵fonsinchen
normally pick them anymore.
2013-06-09(svn r25362) -Feature: consider cargo waiting at other stations for rating ↵fonsinchen
at the origin station
2013-06-09(svn r25361) -Feature: distribute cargo according to plan given by linkgraphfonsinchen
2013-06-09(svn r25360) -Codechange: save and load flow statsfonsinchen
2013-06-08(svn r25337) -Fix: saving only 8 bits of 16 causes endianness problemsfonsinchen
2013-06-01(svn r25312) -Fix-ish: missing spaces after comma + realignment of tables; ↵rubidium
quite boring with -x -w
2013-02-17(svn r25012) -Codechange: persistently keep 'reserved' cargo (for full-load ↵rubidium
improved loading) instead of calculating if for every cycle
2013-01-11(svn r24905) -Feature(ish): Implement station randomisation triggers.peter1138
2012-11-12(svn r24718) -Codechange: Rename GoodsEntry::days_since_pickup to ↵frosch
GoodsEntry::time_since_pickup.
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-19(svn r23636) -Add: introduce ScriptText in parameters where it can be usedtruebrain
2011-12-15(svn r23526) -Codechange: unify cargos vs cargoesrubidium
2011-06-12(svn r22567) -Codechange: Store persistent storages inside a pool.terkhen
2011-06-04(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.terkhen
2011-02-27(svn r22155) -Codechange: one comment in saveload/station_sl.cpp was wrongsmatz
2011-02-11(svn r22057) -Fix: waypoint conversion could (previously) silently overfill ↵rubidium
the pool and crash
2011-02-08(svn r22025) -Fix: verify there is enough space in the pool when creating ↵smatz
new pool items while loading old savegames
2011-01-14(svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, ↵rubidium
convert the data on the map as well
2011-01-14(svn r21794) -Fix (r21790): convert train orders too (Rubidium)smatz
2011-01-14(svn r21790) -Fix [FS#4398]: TTDPatch savegames can have train waypoints ↵smatz
encoded as buoys
2011-01-14(svn r21784) -Fix (r16909): crash when converting savegame with custom ↵smatz
waypoint name
2010-11-21(svn r21284) -Codechange: Rename CheckSavegameVersion() to ↵alberth
IsSavegameVersionBefore().
2010-09-28(svn r20857) -Fix [FS#3637]: The station with the second highest rating was ↵rubidium
doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing".
2010-09-16(svn r20815) -Revert (r20814): wrong patch at wrong time...rubidium
2010-09-16(svn r20814) -Codechange [FS#3835]: make waypoint default names work like ↵rubidium
depots, stations and vehicles (Krille)
2010-08-07(svn r20406) -Codechange: make StationClass use the new generic classrubidium
2010-08-05(svn r20374) -Codechange: add persistant storage for airportsyexo
2010-08-05(svn r20366) -Codechange: store the rotation of the airport layout in the ↵yexo
station struct and use it to rotate hangar tiles
2010-08-05(svn r20365) -Codechange: allow multiple layouts for one airport ↵yexo
statemachine, store the layout number
2010-06-13(svn r19973) -Codechange: Add another procedure to chunk handlers for ↵frosch
checking savegames (empty for now).
2010-03-18(svn r19455) -Codechange: split all airport information in Station to a ↵yexo
seperate class
2010-03-12(svn r19392) -Codechange: Increase the maximum size of a TileArea.terkhen
2010-03-10(svn r19382) -Fix (r19381): don't break savegame version 139yexo
2010-03-10(svn r19381) -Fix [FS#3670] (r19198): airport size wasn't properly stored in ↵yexo
the savegame
2010-02-22(svn r19198) -Codechange: store the size of stations in savegamesyexo
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2009-12-04(svn r18404) -Codechange: link drive through stops better togetherrubidium
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together