Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-09 | Codechange: use the name string in SaveLoad for the name of the Setting as well | Rubidium | |
2021-07-09 | Codechange: access the name of a setting via an accessor function | Rubidium | |
2021-07-09 | Codechange: name a few unnamed settings as to not to have to check for that ↵ | Rubidium | |
being empty | |||
2021-07-09 | Codechange: split settings.ini over several files (#9421) | Patric Stout | |
This reduced the load on compilers, as currently for example MacOS doesn't like the huge settings-tables. Additionally, nobody can find settings, as the list is massive and unordered. By splitting it, it becomes a little bit more sensible. | |||
2021-07-06 | Cleanup: Remove now unneeded ChunkHandler members | glx22 | |
2021-07-06 | Codechange: Use ChunkHandlers sub-classes | glx22 | |
2021-07-06 | Codechange: Use static array of references to ChunkHandler | glx22 | |
2021-07-06 | Codechange: split off the settings saveload code from the main settings ↵ | Rubidium | |
handling logic |