Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-21 | (svn r15799) -Codechange: Save rail type label list to savegame and perform ↵ | peter1138 | |
mapping on load if necessary. | |||
2009-02-04 | (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ↵ | smatz | |
road networks -Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore -Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town | |||
2009-01-23 | (svn r15216) -Feature: native support for Transport Tycoon (Original) ↵ | smatz | |
savegames. Based on SVXConverter's source code and documentation by Roman Vetter | |||
2009-01-20 | (svn r15166) -Codechange: reduce number of includes in afterload.cpp | smatz | |
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |