Age | Commit message (Expand) | Author |
2011-12-03 | (svn r23411) -Add: Company infrastructure counts for rail. | michi_cc |
2011-11-21 | (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to d... | michi_cc |
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if... | rubidium |
2009-12-04 | (svn r18404) -Codechange: link drive through stops better together | rubidium |
2009-11-30 | (svn r18351) -Fix [FS#3333]: endianness issue with saving the zoom level | rubidium |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium |
2009-07-22 | (svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions a... | rubidium |
2009-07-16 | (svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint ... | rubidium |
2009-03-21 | (svn r15799) -Codechange: Save rail type label list to savegame and perform m... | peter1138 |
2009-02-04 | (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ro... | smatz |
2009-01-23 | (svn r15216) -Feature: native support for Transport Tycoon (Original) savegam... | smatz |
2009-01-20 | (svn r15166) -Codechange: reduce number of includes in afterload.cpp | smatz |
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz |