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path: root/src/saveload/saveload.h
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2011-03-05(svn r22198) -Codechange: make some constants name more explicitrubidium
2011-02-12(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after ↵rubidium
requesting the map
2011-02-08(svn r22025) -Fix: verify there is enough space in the pool when creating ↵smatz
new pool items while loading old savegames
2010-12-05(svn r21395) -Codechange: move the save and load filter's interface to a headerrubidium
2010-11-21(svn r21284) -Codechange: Rename CheckSavegameVersion() to ↵alberth
IsSavegameVersionBefore().
2010-11-21(svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to ↵alberth
be optional.
2010-11-21(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to ↵alberth
IsSavegameVersionBefore().
2010-11-21(svn r21281) -Doc: Add doxygen comments to saveload code.alberth
2010-09-16(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid ↵rubidium
savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted
2010-08-01(svn r20286) -Codechange: Unify end of doxygen comments.frosch
2010-08-01(svn r20283) -Codechange: Unify start of doygen comments.frosch
2010-07-19(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use ↵rubidium
VARDEF and put them in a more logical location
2010-06-27(svn r20025) -Doc: Fix/add comments to let Doxygen know about the documentation.alberth
2010-06-13(svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames.frosch
2010-06-13(svn r19973) -Codechange: Add another procedure to chunk handlers for ↵frosch
checking savegames (empty for now).
2010-05-13(svn r19812) -Codechange: give some unnamed enums a name or, in case they ↵rubidium
consisted of unrelated values use static const (u)int
2010-01-29(svn r18954) -Fix (r18952): missing 'inline'smatz
2010-01-29(svn r18952) -Fix (r18950): loading recent (=newer then title game) ↵yexo
savegames failed
2010-01-16(svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case ↵rubidium
loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report
2010-01-02(svn r18688) -Cleanup: remove some unused code/constantsrubidium
2009-09-14(svn r17535) -Fix: compiling without networking failed; also unhackify the ↵rubidium
crash logger a bit.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-07-24(svn r16944) -Codechange: remove needlessly complex way of getting the ↵rubidium
offset of items within a struct that are within a struct
2009-07-22(svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions ↵rubidium
all over the place when using the more advanced station types. -Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-05-17(svn r16338) -Codechange: split loading of references to two phasessmatz
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-02-25(svn r15584) -Codechange: Move several variables from variables.h to more ↵yexo
appropriate headers.
2009-01-23(svn r15216) -Feature: native support for Transport Tycoon (Original) ↵smatz
savegames. Based on SVXConverter's source code and documentation by Roman Vetter
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz