Age | Commit message (Collapse) | Author |
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SaveLoadOperation to avoid nameclash with windows compiler toolkit.
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of _file_to_saveload.
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DetailedFileType.
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function.
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definitions.
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number of bytes would be written into variables during loading (or read during saving)
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and safe/load (Rubidium)
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coding style
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const_cast
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requesting the map
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new pool items while loading old savegames
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IsSavegameVersionBefore().
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be optional.
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IsSavegameVersionBefore().
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savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted
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VARDEF and put them in a more logical location
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checking savegames (empty for now).
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consisted of unrelated values use static const (u)int
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savegames failed
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loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report
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crash logger a bit.
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offset of items within a struct that are within a struct
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all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
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In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
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sources too
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appropriate headers.
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savegames. Based on SVXConverter's source code and documentation by Roman Vetter
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