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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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saveload
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saveload.cpp
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Author
2009-02-08
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' exc...
rubidium
2009-02-08
(svn r15407) -Codechange: When loading a save game with an invalid pool index...
peter1138
2009-02-04
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ro...
smatz
2009-01-31
(svn r15299) -Cleanup: remove many redundant includes
smatz
2009-01-28
(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object...
belugas
2009-01-27
(svn r15287) -Cleanup: some code style, remove erroneous comment.
rubidium
2009-01-21
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
Yexo
2009-01-20
(svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread gene...
rubidium
2009-01-19
(svn r15148) -Cleanup: Remove the options "competitor start time" and "compet...
Yexo
2009-01-13
(svn r15075) -Fix: store _next_competitor_start as uint32, else it might over...
truebrain
2009-01-13
(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) ...
truebrain
2009-01-12
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ...
truebrain
2009-01-10
(svn r14949) -Cleanup: pointer coding style
rubidium
2009-01-08
(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
rubidium
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz