Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-15 | (svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day | smatz | |
2011-01-15 | (svn r21799) -Fix: further variables need to be reset when we loaded a ↵ | smatz | |
TTDPatch savegame in the past | |||
2011-01-14 | (svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP ↵ | smatz | |
savegame with vehicle multiplier bigger than 1 | |||
2011-01-14 | (svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly ↵ | rubidium | |
converted from TTDPatch savegames | |||
2011-01-04 | (svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image ↵ | peter1138 | |
size. | |||
2010-11-09 | (svn r21123) -Codechange: Remove max_speed from the Vehicle class. | terkhen | |
2010-09-16 | (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid ↵ | rubidium | |
savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted | |||
2010-08-26 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵ | rubidium | |
some headers | |||
2010-08-08 | (svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵ | rubidium | |
actually movable; e.g. HQ and owned land are pretty movable. | |||
2010-08-01 | (svn r20281) -Codechange: unify case scope closure + break coding style | rubidium | |
2010-07-31 | (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. | alberth | |
2010-07-30 | (svn r20247) -Fix: when it is known the loading an old savegame is going to ↵ | rubidium | |
fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read | |||
2010-07-24 | (svn r20211) -Codechange: Indented code should have curly braces around it. | alberth | |
2010-07-19 | (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵ | rubidium | |
missed :) | |||
2010-07-19 | (svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use ↵ | rubidium | |
VARDEF and put them in a more logical location | |||
2010-05-12 | (svn r19799) -Change: give depots an unique name in the same manner buoys ↵ | rubidium | |
and waypoints are named | |||
2010-03-20 | (svn r19481) -Codechange: Turn _industry_counts into a static member of ↵ | frosch | |
Industry. | |||
2010-03-18 | (svn r19455) -Codechange: split all airport information in Station to a ↵ | yexo | |
seperate class | |||
2010-03-12 | (svn r19392) -Codechange: Increase the maximum size of a TileArea. | terkhen | |
2010-02-25 | (svn r19256) -Codechange: use a constructor/destructor for GRFConfig to make ↵ | yexo | |
sure all members are properly initialized | |||
2010-02-25 | (svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of ↵ | yexo | |
subclassing it | |||
2010-02-22 | (svn r19198) -Codechange: store the size of stations in savegames | yexo | |
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2010-01-09 | (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal ↵ | rubidium | |
wait counter; sometimes they might get into eachother's way | |||
2010-01-04 | (svn r18717) -Codechange: use TileArea in industry instead of three separate ↵ | rubidium | |
variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. | |||
2009-12-04 | (svn r18404) -Codechange: link drive through stops better together | rubidium | |
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together | |||
2009-11-09 | (svn r18028) -Codechange: unglobalise some functions | rubidium | |
2009-11-09 | (svn r18027) -Codechange: make some unneededly global variables static and ↵ | rubidium | |
remove some unused variables | |||
2009-10-30 | (svn r17908) -Fix [FS#3288]: uninitialised values in some paths of loading ↵ | rubidium | |
TTO savegames | |||
2009-10-18 | (svn r17807) -Codechange: move all 'updates' just after the 'load' ↵ | rubidium | |
constructor of CargoPackets to the constructor call itself | |||
2009-10-06 | (svn r17720) -Codechange: guard the CargoPacket variables that are cached in ↵ | rubidium | |
CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen) | |||
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium | |
2009-09-21 | (svn r17597) -Codechange: rename namegen* to townname* | smatz | |
2009-09-15 | (svn r17552) -Codechange: rename load_unload_time_rem to something more ↵ | rubidium | |
generic as it's used for more than just load/unload. Also add some documentation about where it is used. | |||
2009-09-06 | (svn r17433) -Codechange: Store cumulated inflation in savegame and compute ↵ | frosch | |
all prices from that instead of storing all prices separately. Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different. -Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart. | |||
2009-09-06 | (svn r17431) -Fix (r16735): oldloader wasn't updated | smatz | |
2009-09-06 | (svn r17429) -Fix (r16378): conversion of TTO/TTD savegames failed when ↵ | smatz | |
vehicle 0 was a wagon | |||
2009-09-04 | (svn r17419) -Fix (r-old, r16378): the index of orders loaded from old ↵ | yexo | |
savegames was owerwritten with an unitialized value, causing asserts. The issue has present for a long time but only since the new pool system did it trigger a (correct) assert | |||
2009-09-01 | (svn r17343) -Codechange: it's bankruptcy, not bankrupcy, according to my ↵ | rubidium | |
Oxford Dictionary of English and Merriam-Webster. | |||
2009-09-01 | (svn r17340) -Fix: old loader tried to load a uint8 into a uint16 | rubidium | |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-20 | (svn r17228) -Codechange: some coding style fixes | rubidium | |
2009-08-08 | (svn r17124) -Codechange: store subsidies in a pool (instead of an array) | smatz | |
2009-08-08 | (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when ↵ | smatz | |
subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source -Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost -Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies | |||
2009-08-07 | (svn r17107) -Codechange: store type of subsidy source and destination in ↵ | smatz | |
the Subsidy struct instead of determining it every time it's needed | |||
2009-07-25 | (svn r16947) -Codechange: use TileArea instead of train_tile, trainst_w and ↵ | rubidium | |
trainst_h. | |||
2009-07-22 | (svn r16921) -Codechange: make it more clear what strings are related to ↵ | rubidium | |
road vehicles; only ROAD isn't always enough. Also unify the way of writing it. | |||
2009-07-22 | (svn r16917) -Codechange: fix some GCC 4.5 'case X is not in enum Y' warnings | rubidium | |
2009-07-01 | (svn r16714) -Codechange: use pool-like accessors for Subsidy | smatz | |
2009-06-24 | (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() | smatz | |