Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-04 | (svn r18404) -Codechange: link drive through stops better together | rubidium | |
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together | |||
2009-11-09 | (svn r18028) -Codechange: unglobalise some functions | rubidium | |
2009-11-09 | (svn r18027) -Codechange: make some unneededly global variables static and ↵ | rubidium | |
remove some unused variables | |||
2009-10-30 | (svn r17908) -Fix [FS#3288]: uninitialised values in some paths of loading ↵ | rubidium | |
TTO savegames | |||
2009-10-18 | (svn r17807) -Codechange: move all 'updates' just after the 'load' ↵ | rubidium | |
constructor of CargoPackets to the constructor call itself | |||
2009-10-06 | (svn r17720) -Codechange: guard the CargoPacket variables that are cached in ↵ | rubidium | |
CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen) | |||
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium | |
2009-09-21 | (svn r17597) -Codechange: rename namegen* to townname* | smatz | |
2009-09-15 | (svn r17552) -Codechange: rename load_unload_time_rem to something more ↵ | rubidium | |
generic as it's used for more than just load/unload. Also add some documentation about where it is used. | |||
2009-09-06 | (svn r17433) -Codechange: Store cumulated inflation in savegame and compute ↵ | frosch | |
all prices from that instead of storing all prices separately. Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different. -Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart. | |||
2009-09-06 | (svn r17431) -Fix (r16735): oldloader wasn't updated | smatz | |
2009-09-06 | (svn r17429) -Fix (r16378): conversion of TTO/TTD savegames failed when ↵ | smatz | |
vehicle 0 was a wagon | |||
2009-09-04 | (svn r17419) -Fix (r-old, r16378): the index of orders loaded from old ↵ | yexo | |
savegames was owerwritten with an unitialized value, causing asserts. The issue has present for a long time but only since the new pool system did it trigger a (correct) assert | |||
2009-09-01 | (svn r17343) -Codechange: it's bankruptcy, not bankrupcy, according to my ↵ | rubidium | |
Oxford Dictionary of English and Merriam-Webster. | |||
2009-09-01 | (svn r17340) -Fix: old loader tried to load a uint8 into a uint16 | rubidium | |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-20 | (svn r17228) -Codechange: some coding style fixes | rubidium | |
2009-08-08 | (svn r17124) -Codechange: store subsidies in a pool (instead of an array) | smatz | |
2009-08-08 | (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when ↵ | smatz | |
subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source -Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost -Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies | |||
2009-08-07 | (svn r17107) -Codechange: store type of subsidy source and destination in ↵ | smatz | |
the Subsidy struct instead of determining it every time it's needed | |||
2009-07-25 | (svn r16947) -Codechange: use TileArea instead of train_tile, trainst_w and ↵ | rubidium | |
trainst_h. | |||
2009-07-22 | (svn r16921) -Codechange: make it more clear what strings are related to ↵ | rubidium | |
road vehicles; only ROAD isn't always enough. Also unify the way of writing it. | |||
2009-07-22 | (svn r16917) -Codechange: fix some GCC 4.5 'case X is not in enum Y' warnings | rubidium | |
2009-07-01 | (svn r16714) -Codechange: use pool-like accessors for Subsidy | smatz | |
2009-06-24 | (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() | smatz | |
2009-06-23 | (svn r16632) -Codechange: rename Town::flags12 to Town::flags | smatz | |
2009-06-23 | (svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old ↵ | smatz | |
savegames was broken | |||
2009-06-18 | (svn r16596) -Fix (r16378): there were several hundreds of empty signs above ↵ | smatz | |
tile 0 after loading TTO/TTD savegame | |||
2009-06-17 | (svn r16586) -Codechange: don't store lifelength in the savegame; it can ↵ | rubidium | |
easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. | |||
2009-06-06 | (svn r16527) -Codechange: use static member functions instead of simple ↵ | smatz | |
casts when converting Vehicle to specialised vehicle types. Includes safety check | |||
2009-05-26 | (svn r16446) -Fix (r16378): 'cast to pointer from integer of different size' ↵ | glx | |
warning | |||
2009-05-23 | (svn r16403) -Codechange: move code related to subsidies to separate file | smatz | |
2009-05-22 | (svn r16392) -Codechange: move some variables (the ones that aren't caches) ↵ | rubidium | |
from VehicleRail to Train | |||
2009-05-22 | (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. | rubidium | |
2009-05-22 | (svn r16390) -Codechange: move u.road to RoadVehicle. | rubidium | |
2009-05-22 | (svn r16388) -Codechange: move u.air to Aircraft | rubidium | |
2009-05-22 | (svn r16385) -Codechange: move u.disaster to DisasterVehicle. | rubidium | |
2009-05-22 | (svn r16384) -Codechange: move u.effect to EffectVehicle | rubidium | |
2009-05-22 | (svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle. | rubidium | |
2009-05-22 | (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵ | smatz | |
time, binary size and run time (with asserts disabled) should be improved | |||
2009-05-19 | (svn r16357) -Codechange: delete invalid depots in TTD savegames caused by ↵ | smatz | |
improper SVXConverter conversions | |||
2009-05-18 | (svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALID | smatz | |
2009-05-17 | (svn r16329) -Fix: possible desync when removing lots of towns in-game (not ↵ | rubidium | |
that we allow removing towns now, but better not have desync prone code lingering around) | |||
2009-05-17 | (svn r16328) -Fix: desync when removing lots of stations | rubidium | |
2009-05-16 | (svn r16326) -Codechange: replace GetPoolItemPoolSize() by ↵ | smatz | |
PoolItem::GetPoolSize() | |||
2009-05-16 | (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) | smatz | |
2009-03-15 | (svn r15727) -Codechange: apply coding style to namegen arrays | smatz | |
-Fix (r1307): missing comma in _name_original_english_4 | |||
2009-03-15 | (svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵ | rubidium | |
sources too | |||
2009-03-14 | (svn r15711) -Codechange: lots of whitespace cleanup/fixes | rubidium | |
2009-02-09 | (svn r15428) -Codechange: consistently use colour instead of having both ↵ | rubidium | |
color and colour. |