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path: root/src/saveload/oldloader_sl.cpp
AgeCommit message (Collapse)Author
2009-07-01(svn r16714) -Codechange: use pool-like accessors for Subsidysmatz
2009-06-24(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()smatz
2009-06-23(svn r16632) -Codechange: rename Town::flags12 to Town::flagssmatz
2009-06-23(svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old ↵smatz
savegames was broken
2009-06-18(svn r16596) -Fix (r16378): there were several hundreds of empty signs above ↵smatz
tile 0 after loading TTO/TTD savegame
2009-06-17(svn r16586) -Codechange: don't store lifelength in the savegame; it can ↵rubidium
easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect.
2009-06-06(svn r16527) -Codechange: use static member functions instead of simple ↵smatz
casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-05-26(svn r16446) -Fix (r16378): 'cast to pointer from integer of different size' ↵glx
warning
2009-05-23(svn r16403) -Codechange: move code related to subsidies to separate filesmatz
2009-05-22(svn r16392) -Codechange: move some variables (the ones that aren't caches) ↵rubidium
from VehicleRail to Train
2009-05-22(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.rubidium
2009-05-22(svn r16390) -Codechange: move u.road to RoadVehicle.rubidium
2009-05-22(svn r16388) -Codechange: move u.air to Aircraftrubidium
2009-05-22(svn r16385) -Codechange: move u.disaster to DisasterVehicle.rubidium
2009-05-22(svn r16384) -Codechange: move u.effect to EffectVehiclerubidium
2009-05-22(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.rubidium
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-19(svn r16357) -Codechange: delete invalid depots in TTD savegames caused by ↵smatz
improper SVXConverter conversions
2009-05-18(svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALIDsmatz
2009-05-17(svn r16329) -Fix: possible desync when removing lots of towns in-game (not ↵rubidium
that we allow removing towns now, but better not have desync prone code lingering around)
2009-05-17(svn r16328) -Fix: desync when removing lots of stationsrubidium
2009-05-16(svn r16326) -Codechange: replace GetPoolItemPoolSize() by ↵smatz
PoolItem::GetPoolSize()
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-03-15(svn r15727) -Codechange: apply coding style to namegen arrayssmatz
-Fix (r1307): missing comma in _name_original_english_4
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-14(svn r15711) -Codechange: lots of whitespace cleanup/fixesrubidium
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2009-02-09(svn r15423) -Codechange: split widget related types to their own header and ↵rubidium
add a bit of type strictness.
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-25(svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flagssmatz
2009-01-23(svn r15223) -Codechange: move GetOldTownName to oldloader_sl.cpp as it is ↵smatz
specific to loading of TTO/TTD savegames
2009-01-23(svn r15219) -Fix (r15216): MSVC failed to find the proper casts.Yexo
2009-01-23(svn r15216) -Feature: native support for Transport Tycoon (Original) ↵smatz
savegames. Based on SVXConverter's source code and documentation by Roman Vetter