Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-11 | (svn r22920) -Cleanup: replace two very old town variables taht were rarely ↵ | yexo | |
used by small functions that compute there value on-the-fly when necessary | |||
2011-08-03 | (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. | michi_cc | |
2011-06-04 | (svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus. | terkhen | |
2011-05-22 | (svn r22487) -Fix (r15216)[FS#4622]: engine IDs for coal and mail wagons ↵ | smatz | |
were swapped | |||
2011-05-18 | (svn r22473) -Codechange: Automatic orders are better called implicit orders ↵ | planetmaker | |
as no real order influencing path finding is added | |||
2011-05-14 | (svn r22459) -Doc: Typo fixes and doxygen markup improvements. | alberth | |
2011-02-09 | (svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a ↵ | smatz | |
CargoPacket before actually trying to do so | |||
2011-02-06 | (svn r22001) -Codechange: Rename difficulty.number_industries to ↵ | alberth | |
difficulty.industry_density. | |||
2011-02-02 | (svn r21939) -Fix (r16357): the check for valid depot wasn't strict enough | smatz | |
2011-01-31 | (svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index ↵ | frosch | |
and cur_real_order_index to keep track of the current real order in an unambiguous way. -Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing. -Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list. | |||
2011-01-31 | (svn r21932) -Document: some tidbits related to vehicles | rubidium | |
2011-01-15 | (svn r21803) -Cleanup: Remove unnecessary semicolons. | terkhen | |
2011-01-15 | (svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day | smatz | |
2011-01-15 | (svn r21799) -Fix: further variables need to be reset when we loaded a ↵ | smatz | |
TTDPatch savegame in the past | |||
2011-01-14 | (svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP ↵ | smatz | |
savegame with vehicle multiplier bigger than 1 | |||
2011-01-14 | (svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly ↵ | rubidium | |
converted from TTDPatch savegames | |||
2011-01-04 | (svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image ↵ | peter1138 | |
size. | |||
2010-11-09 | (svn r21123) -Codechange: Remove max_speed from the Vehicle class. | terkhen | |
2010-09-16 | (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid ↵ | rubidium | |
savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted | |||
2010-08-26 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵ | rubidium | |
some headers | |||
2010-08-08 | (svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵ | rubidium | |
actually movable; e.g. HQ and owned land are pretty movable. | |||
2010-08-01 | (svn r20281) -Codechange: unify case scope closure + break coding style | rubidium | |
2010-07-31 | (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. | alberth | |
2010-07-30 | (svn r20247) -Fix: when it is known the loading an old savegame is going to ↵ | rubidium | |
fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read | |||
2010-07-24 | (svn r20211) -Codechange: Indented code should have curly braces around it. | alberth | |
2010-07-19 | (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵ | rubidium | |
missed :) | |||
2010-07-19 | (svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use ↵ | rubidium | |
VARDEF and put them in a more logical location | |||
2010-05-12 | (svn r19799) -Change: give depots an unique name in the same manner buoys ↵ | rubidium | |
and waypoints are named | |||
2010-03-20 | (svn r19481) -Codechange: Turn _industry_counts into a static member of ↵ | frosch | |
Industry. | |||
2010-03-18 | (svn r19455) -Codechange: split all airport information in Station to a ↵ | yexo | |
seperate class | |||
2010-03-12 | (svn r19392) -Codechange: Increase the maximum size of a TileArea. | terkhen | |
2010-02-25 | (svn r19256) -Codechange: use a constructor/destructor for GRFConfig to make ↵ | yexo | |
sure all members are properly initialized | |||
2010-02-25 | (svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of ↵ | yexo | |
subclassing it | |||
2010-02-22 | (svn r19198) -Codechange: store the size of stations in savegames | yexo | |
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2010-01-09 | (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal ↵ | rubidium | |
wait counter; sometimes they might get into eachother's way | |||
2010-01-04 | (svn r18717) -Codechange: use TileArea in industry instead of three separate ↵ | rubidium | |
variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. | |||
2009-12-04 | (svn r18404) -Codechange: link drive through stops better together | rubidium | |
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together | |||
2009-11-09 | (svn r18028) -Codechange: unglobalise some functions | rubidium | |
2009-11-09 | (svn r18027) -Codechange: make some unneededly global variables static and ↵ | rubidium | |
remove some unused variables | |||
2009-10-30 | (svn r17908) -Fix [FS#3288]: uninitialised values in some paths of loading ↵ | rubidium | |
TTO savegames | |||
2009-10-18 | (svn r17807) -Codechange: move all 'updates' just after the 'load' ↵ | rubidium | |
constructor of CargoPackets to the constructor call itself | |||
2009-10-06 | (svn r17720) -Codechange: guard the CargoPacket variables that are cached in ↵ | rubidium | |
CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen) | |||
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium | |
2009-09-21 | (svn r17597) -Codechange: rename namegen* to townname* | smatz | |
2009-09-15 | (svn r17552) -Codechange: rename load_unload_time_rem to something more ↵ | rubidium | |
generic as it's used for more than just load/unload. Also add some documentation about where it is used. | |||
2009-09-06 | (svn r17433) -Codechange: Store cumulated inflation in savegame and compute ↵ | frosch | |
all prices from that instead of storing all prices separately. Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different. -Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart. | |||
2009-09-06 | (svn r17431) -Fix (r16735): oldloader wasn't updated | smatz | |
2009-09-06 | (svn r17429) -Fix (r16378): conversion of TTO/TTD savegames failed when ↵ | smatz | |
vehicle 0 was a wagon | |||
2009-09-04 | (svn r17419) -Fix (r-old, r16378): the index of orders loaded from old ↵ | yexo | |
savegames was owerwritten with an unitialized value, causing asserts. The issue has present for a long time but only since the new pool system did it trigger a (correct) assert |