Age | Commit message (Collapse) | Author |
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When a header is added, the chunk changes from CH_ARRAY type to
CH_TABLE type.
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Co-Authored-By: Patric Stout <truebrain@openttd.org>
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Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant
As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
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(This was mostly achieved with a few in-place regexes)
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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IsSavegameVersionBefore().
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removed properly
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and unify the relation objects have to towns
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