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path: root/src/saveload/object_sl.cpp
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2019-12-21Codechange: Replace FOR_ALL_OBJECTS with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-13Cleanup: Fix alignment after NULL -> nullptr change.peter1138
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-02-02Codechange: Convert saveload numbers to enum values.Peter Nelson
(This was mostly achieved with a few in-place regexes)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-10-12(svn r25833) -Codechange: Move ObjectType from map array into pool item.frosch
2010-12-10(svn r21453) -Codechange: add the view of an object to the savegamerubidium
2010-11-21(svn r21284) -Codechange: Rename CheckSavegameVersion() to ↵alberth
IsSavegameVersionBefore().
2010-09-01(svn r20708) -Fix [FS#4101]: upon company bankruptcy some objects weren't ↵rubidium
removed properly
2010-08-28(svn r20658) -Codechange: add the colour of an object to the object instancerubidium
2010-08-28(svn r20656) -Codechange: implement counting of objectsrubidium
2010-08-28(svn r20648) -Codechange: implement the NewGRF override manager for objectsrubidium
2010-08-13(svn r20482) -Codechange: move some object related information off the map ↵rubidium
and unify the relation objects have to towns