Age | Commit message (Collapse) | Author |
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When a header is added, the chunk changes from CH_ARRAY type to
CH_TABLE type.
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Co-Authored-By: Patric Stout <truebrain@openttd.org>
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Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant
As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
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(This was mostly achieved with a few in-place regexes)
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contains a NewGRF configuration, then townname NewGRFs would not be activated in the game options.
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industry-builder or NewGRF entity-mapping more gracefully.
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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intro game for the first time
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more likely to be updated [n].
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IsSavegameVersionBefore().
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savegame. (planetmaker)
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some headers
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-> OpenTTD spec mappings
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bitmask/bitset
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palette for NewGRFs
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checking savegames (empty for now).
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sure all members are properly initialized
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subclassing it
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In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
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