Age | Commit message (Collapse) | Author |
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(This was mostly achieved with a few in-place regexes)
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was removed instead of version object last appeared.
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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IsSavegameVersionBefore().
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some headers
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missed :)
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VARDEF and put them in a more logical location
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checking savegames (empty for now).
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if a header require a header make it include that header
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In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
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that we allow removing towns now, but better not have desync prone code lingering around)
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-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
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appropriate headers.
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overflow for values > 2.4 years
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