Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-06 | Cleanup: Remove now unneeded ChunkHandler members | glx22 | |
2021-07-06 | Codechange: Use ChunkHandlers sub-classes | glx22 | |
2021-07-06 | Codechange: Use static array of references to ChunkHandler | glx22 | |
2021-07-02 | Add: store headers for most savegame chunks | Patric Stout | |
When a header is added, the chunk changes from CH_ARRAY type to CH_TABLE type. | |||
2021-07-02 | Feature: framework to make savegames self-descriptive | Patric Stout | |
We won't be able to make it fully self-descriptive (looking at you MAP-chunks), but anything else can. With this framework, we can add headers for each chunk explaining how each chunk looks like in detail. They also will all be tables, making it a lot easier to read in external tooling, and opening the way to consider a database (like SQLite) to use as savegame format. Lastly, with the headers in the savegame, you can freely add fields without needing a savegame version bump; older versions of OpenTTD will simply ignore the new field. This also means we can remove all the SLE_CONDNULL, as they are irrelevant. The next few commits will start using this framework. | |||
2021-06-15 | Change: rework several CH_RIFF chunks to use CH_ARRAY instead | Patric Stout | |
This adds two byte extra to those chunks, and might feel a bit silly at first. But in later changes we will prefix CH_ARRAY with a table header, and then this change shines. Without this, we could still add headers to these chunks, but any external reader wouldn't know if the CH_RIFF has them or not. This way is much more practical, as they are now more like any other chunk. | |||
2021-06-06 | Codechange: Remove FOR_ALL_CHUNK_HANDLERS | glx22 | |
Co-Authored-By: Patric Stout <truebrain@openttd.org> | |||
2021-05-31 | Codechange: C++-ify lists for SaveLoad (#9323) | Patric Stout | |
Basically, this changes "SaveLoad *" to either: 1) "SaveLoadTable" if a list of SaveLoads was meant 2) "SaveLoad &" if a single entry was meant As added bonus, this removes SL_END / SLE_END / SLEG_END. This also adds core/span.hpp, a "std::span"-lite. | |||
2021-01-08 | Codechange: Remove min/max functions in favour of STL variants (#8502) | Charles Pigott | |
2020-07-27 | Codechange: Spell 'Viewport' consistently | TechGeekNZ | |
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'. This patch makes everything consistent. | |||
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-04-29 | Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte | Charles Pigott | |
2019-04-13 | Cleanup: Fix alignment after NULL -> nullptr change. | peter1138 | |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2019-02-02 | Codechange: Convert saveload numbers to enum values. | Peter Nelson | |
(This was mostly achieved with a few in-place regexes) | |||
2019-02-02 | Codechange: Make saveload version upper bound exclusive, i.e. version object ↵ | Peter Nelson | |
was removed instead of version object last appeared. | |||
2014-04-23 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵ | rubidium | |
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values | |||
2012-01-03 | (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files | rubidium | |
2011-11-24 | (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. | peter1138 | |
2011-11-24 | (svn r23314) -Add: Add settings to restrict viewport zoom levels. | peter1138 | |
2011-08-03 | (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. | michi_cc | |
2011-01-22 | (svn r21890) -Cleanup: remove some unneeded includes | rubidium | |
2011-01-15 | (svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day | smatz | |
2010-11-21 | (svn r21284) -Codechange: Rename CheckSavegameVersion() to ↵ | alberth | |
IsSavegameVersionBefore(). | |||
2010-08-26 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵ | rubidium | |
some headers | |||
2010-07-19 | (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵ | rubidium | |
missed :) | |||
2010-07-19 | (svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use ↵ | rubidium | |
VARDEF and put them in a more logical location | |||
2010-06-13 | (svn r19977) -Add: Read current date during SL_LOAD_CHECK. | frosch | |
2010-06-13 | (svn r19973) -Codechange: Add another procedure to chunk handlers for ↵ | frosch | |
checking savegames (empty for now). | |||
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2009-12-02 | (svn r18384) -Fix (r18351): attempt to 'work around' MSVC's IMO stupid warning | rubidium | |
2009-11-30 | (svn r18351) -Fix [FS#3333]: endianness issue with saving the zoom level | rubidium | |
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium | |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-05-17 | (svn r16338) -Codechange: split loading of references to two phases | smatz | |
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers | |||
2009-05-17 | (svn r16330) -Fix (r16329): we were shortly visited by Mr. Kenobi. | rubidium | |
2009-05-17 | (svn r16329) -Fix: possible desync when removing lots of towns in-game (not ↵ | rubidium | |
that we allow removing towns now, but better not have desync prone code lingering around) | |||
2009-05-17 | (svn r16328) -Fix: desync when removing lots of stations | rubidium | |
2009-05-06 | (svn r16242) -Codechange: rework pausing | rubidium | |
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join | |||
2009-02-25 | (svn r15584) -Codechange: Move several variables from variables.h to more ↵ | yexo | |
appropriate headers. | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-13 | (svn r15075) -Fix: store _next_competitor_start as uint32, else it might ↵ | truebrain | |
overflow for values > 2.4 years | |||
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |