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path: root/src/saveload/map_sl.cpp
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2018-11-16WIP: fix loading of old savegamesunderground-save-loadErich Eckner
2018-11-16underground patch appliedErich Eckner
2018-07-26Change: Extend map array by 2 bytes with a uint16.Peter Nelson
2014-09-21(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus ↵rubidium
better alignable
2014-09-21(svn r26873) -Change: split type_height into a type and height array (ic111)rubidium
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2010-11-21(svn r21284) -Codechange: Rename CheckSavegameVersion() to ↵alberth
IsSavegameVersionBefore().
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-06-13(svn r19976) -Add: Read mapsize during SL_LOAD_CHECK.frosch
2010-06-13(svn r19973) -Codechange: Add another procedure to chunk handlers for ↵frosch
checking savegames (empty for now).
2010-05-13(svn r19812) -Codechange: give some unnamed enums a name or, in case they ↵rubidium
consisted of unrelated values use static const (u)int
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-05-17(svn r16338) -Codechange: split loading of references to two phasessmatz
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-04(svn r14829) -Fix (r14828): forgot CH_LASTsmatz
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz