Age | Commit message (Expand) | Author |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson |
2019-02-02 | Codechange: Change from numeric to descriptive SLV enum labels for last entries. | Peter Nelson |
2019-02-02 | Codechange: Convert saveload numbers to enum values. | Peter Nelson |
2019-02-02 | Codechange: Make saveload version upper bound exclusive, i.e. version object ... | Peter Nelson |
2019-01-31 | Feature: Group liveries, and livery window usability enhancements. (#7108) | PeterN |
2014-04-23 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine ... | rubidium |
2014-04-08 | (svn r26450) -Feature: Hierarchical vehicle subgroups. | peter1138 |
2013-01-01 | (svn r24878) -Update: the obligatory first of January commit | rubidium |
2013-01-01 | (svn r24877) -Fix: some whitespace "errors" | rubidium |
2011-12-19 | (svn r23636) -Add: introduce ScriptText in parameters where it can be used | truebrain |
2011-10-03 | (svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, bu... | frosch |
2010-06-13 | (svn r19973) -Codechange: Add another procedure to chunk handlers for checkin... | frosch |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium |
2009-05-21 | (svn r16373) -Codechange: use () instead of (void) for functions without para... | smatz |
2009-05-17 | (svn r16338) -Codechange: split loading of references to two phases | smatz |
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz |