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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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saveload
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gamelog_sl.cpp
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Author
2021-05-31
Codechange: C++-ify lists for SaveLoad (#9323)
Patric Stout
2021-04-17
Fix: Corrupted savegame could crash the game by providing invalid gamelog enu...
Milek7
2020-12-27
Codechange: Replace assert_compile macro with static_assert
Charles Pigott
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-02-03
Codechange: Separate gamelog revision length from network revision length
Niels Martin Hansen
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2011-10-30
(svn r23065) -Add: -q option to read a savegame, write some general info and ...
yexo
2010-08-26
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some...
rubidium
2010-06-13
(svn r19973) -Codechange: Add another procedure to chunk handlers for checkin...
frosch
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2009-09-20
(svn r17596) -Codechange: constify some tables
smatz
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-05-17
(svn r16338) -Codechange: split loading of references to two phases
smatz
2009-03-30
(svn r15893) -Add: watermark crash.sav and don't generate crash information i...
glx
2009-02-08
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' exc...
rubidium
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz