index
:
Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
saveload
/
engine_sl.cpp
Age
Commit message (
Expand
)
Author
2021-07-06
Codechange: Use static array of references to ChunkHandler
glx22
2021-07-02
Add: store headers for most savegame chunks
Patric Stout
2021-06-15
Codechange: mark chunks that are not stored as CH_READONLY
Patric Stout
2021-06-15
Change: prefix SL_ARR with the length of the array
Patric Stout
2021-06-06
Codechange: Remove FOR_ALL_CHUNK_HANDLERS
glx22
2021-05-31
Codechange: C++-ify lists for SaveLoad (#9323)
Patric Stout
2020-12-15
Codechange: Make use of the improved C++17 emplace_back function.
Michael Lutz
2020-05-21
Codechange: Use std::string for most of the user-settable custom names.
Michael Lutz
2020-01-12
Fix #7925: Reset temporary saveload data at the start of loading a savegame i...
frosch
2019-12-21
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-13
Cleanup: Fix alignment after NULL -> nullptr change.
peter1138
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Clear() with std::vector::clear()
Henry Wilson
2019-02-02
Codechange: Convert saveload numbers to enum values.
Peter Nelson
2019-02-02
Codechange: Make saveload version upper bound exclusive, i.e. version object ...
Peter Nelson
2015-04-23
(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classe...
frosch
2014-09-13
(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.
frosch
2014-09-07
(svn r26802) -Add: Command to set visibility of an engine for a company (base...
alberth
2014-04-25
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2012-12-09
(svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the...
frosch
2010-10-01
(svn r20860) -Cleanup: remove some unused functions and variables
smatz
2010-08-02
(svn r20311) -Codechange: don't reserve extra space in the savegame that is n...
yexo
2010-06-13
(svn r19973) -Codechange: Add another procedure to chunk handlers for checkin...
frosch
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-06-17
(svn r16586) -Codechange: don't store lifelength in the savegame; it can easi...
rubidium
2009-05-17
(svn r16338) -Codechange: split loading of references to two phases
smatz
2009-03-08
(svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the...
frosch
2009-01-31
(svn r15299) -Cleanup: remove many redundant includes
smatz
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz