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path: root/src/saveload/afterload.cpp
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2017-08-13(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)frosch
2017-02-26(svn r27760) -Change: Enable realisitic train and road vehicle acceleration ↵frosch
by default.
2016-09-04(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and ↵alberth
DetailedFileType.
2015-06-27(svn r27320) -Codechange: Do not drop order backups when loading a savegame ↵frosch
for replaying.
2014-10-15(svn r27020) -Cleanup: some coding style consistency improvements (mostly ↵rubidium
spaces)
2014-09-21(svn r26880) -Add: stub settings for limiting bridge and map heightrubidium
2014-09-21(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the ↵rubidium
data is now always accessible
2014-09-21(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus ↵rubidium
better alignable
2014-09-21(svn r26876) -Codechange: move 'has bride above' data from m6 to typerubidium
2014-09-21(svn r26875) -Codechange: move TropicZone information from m6 to typerubidium
2014-09-21(svn r26873) -Change: split type_height into a type and height array (ic111)rubidium
2014-09-21(svn r26866) -Change: make aircraft ascend/descend when they are too close ↵rubidium
to the ground or too far away (based on patch by ic111)
2014-09-20(svn r26864) -Codechange: bring a bit more OO into the disaster vehiclesrubidium
2014-09-14(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects ↵rubidium
that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)
2014-05-11(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do ↵rubidium
with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-02-07(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity ↵frosch
when they are not supposed to, and truncate cargo appropiately if they are allowed to.
2013-12-23(svn r26175) -Add: Log in desync output when persistent storage is discarded.frosch
2013-12-22(svn r26169) -Fix-ish [FS#5831-ish]: Unify the time a RV needs to travel ↵frosch
through a curve.
2013-11-08(svn r25954) -Fix [FS#5731]: All semaphores got converted to electric ↵rubidium
signals when loading savegames from v15 to v20 (adf88)
2013-11-08(svn r25953) -Fix [FS#5732]: Wrong bits used when converting signal ↵rubidium
types/variants while loading savegames older than v64 (adf88)
2013-10-13(svn r25855) -Fix [FS#5788] (r25833): Obiwan messed up savegame conversion.frosch
2013-10-12(svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common ↵zuu
GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro)
2013-10-12(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope ↵zuu
information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
2013-10-12(svn r25844) -Change: Increase maximum number of object instances on the map ↵frosch
from 64k to about 16M.
2013-10-12(svn r25833) -Codechange: Move ObjectType from map array into pool item.frosch
2013-10-12(svn r25832) -Codechange: Reduce variety of object type test functions.frosch
2013-07-21(svn r25620) -Fix (r25342): Save/load of story books were brokenzuu
2013-06-29(svn r25508) -Change: split unit localisation choice into a choice per type ↵rubidium
of unit, and move it to the advanced settings -Feature [FS#5482]: have tractive effort in imperial (lbf) and metric (kgf) units -Feature: have weights and volumes in imperial units (short tons, gallons)
2013-06-10(svn r25390) -Fix: add missing compatibility settings in afterload.fonsinchen
2013-06-09(svn r25358) -Codechange: save and load link graph jobs and the schedulefonsinchen
2013-04-13(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() ↵frosch
and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
2013-04-06(svn r25152) -Fix-ish [FS#5520]: remove stray reservation from savegames ↵rubidium
affected by FS#5510 et al. upon loading
2013-03-22(svn r25115) -Fix (r8973) [FS#5492-ish]: [NewGRF] Acceleration of NewGRF ↵frosch
aircraft was too fast, while acceleration of default aircraft was way too slow. I.e. choose wisely who to let write the software for your orbiter.
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-12-05(svn r24790) -Remove: Classic difficulty profiles.frosch
2012-12-05(svn r24789) -Add: Separate setting to control the default settings of newly ↵frosch
added scripts and random AIs.
2012-12-01(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from ↵alberth
various sources (including Eagle_rainbow, MinchinWeb)
2012-11-12(svn r24717) -Fix [FS#5139]: When starting a scenario apply the local ↵frosch
company settings to the new company.
2012-10-20(svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx)planetmaker
2012-10-01(svn r24565) -Fix: Stop both price and payment inflation if either of them ↵frosch
has reached MAX_INFLATION.
2012-10-01(svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work.frosch
2012-09-21(svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant.alberth
2012-04-17(svn r24134) -Add: Configurable limits for tree planting.michi_cc
2012-04-17(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile ↵michi_cc
loop. (monoid)
2012-02-13(svn r23942) -Fix: infrastructure cache of standard road stops would get ↵rubidium
messed up when buying a company with them
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2012-01-02(svn r23712) -Codechange: rename the two vehicle hashes we have to names ↵truebrain
that make clear where they differ in
2011-12-31(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant...rubidium
2011-12-31(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old ↵rubidium
savegames if they could totally mess with the game's behaviour