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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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saveload
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afterload.cpp
Age
Commit message (
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Author
2011-12-10
(svn r23476) -Codechange: use the error queue to replace switch mode error st...
rubidium
2011-12-03
(svn r23411) -Add: Company infrastructure counts for rail.
michi_cc
2011-12-03
(svn r23410) -Add: A window with a detailed overview over the infrastructure ...
michi_cc
2011-12-03
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each...
terkhen
2011-11-24
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
peter1138
2011-11-23
(svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to ...
truebrain
2011-11-21
(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to d...
michi_cc
2011-11-08
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
yexo
2011-11-04
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and us...
rubidium
2011-11-04
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...
rubidium
2011-11-03
(svn r23084) -Codechange: get rid of a redundant variable
rubidium
2011-11-03
(svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a s...
yexo
2011-10-03
(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::...
frosch
2011-07-09
(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and ...
frosch
2011-06-13
(svn r22573) -Fix (r22567): Fix operator precedence.
terkhen
2011-06-12
(svn r22567) -Codechange: Store persistent storages inside a pool.
terkhen
2011-06-04
(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.
terkhen
2011-05-18
(svn r22473) -Codechange: Automatic orders are better called implicit orders ...
planetmaker
2011-02-22
(svn r22129) -Codechange: use simpler check to test if there any towns in the...
smatz
2011-02-11
(svn r22061) -Change: when loading old savegames with long trains set the max...
yexo
2011-02-09
(svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copyi...
frosch
2011-02-08
(svn r22025) -Fix: verify there is enough space in the pool when creating new...
smatz
2011-02-07
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
rubidium
2011-02-06
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.i...
alberth
2011-02-05
(svn r21987) -Fix: Make news items, engine previews and AI preview events dea...
frosch
2011-02-05
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacme...
alberth
2011-02-04
(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
rubidium
2011-02-02
(svn r21947) -Fix (r21195): crash when converting a savegame with vehicles cr...
smatz
2011-02-02
(svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they ...
smatz
2011-02-02
(svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a...
planetmaker
2011-01-31
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and...
frosch
2011-01-31
(svn r21932) -Document: some tidbits related to vehicles
rubidium
2011-01-21
(svn r21881) -Codechange: ensure that vehicle's GOINGUP/DOWN bits are set cor...
smatz
2011-01-19
(svn r21860) -Codechange: Rename road vehicle subtype functions to match the ...
terkhen
2011-01-14
(svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert...
rubidium
2011-01-14
(svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong conve...
smatz
2011-01-14
(svn r21786) -Fix [FS#4398]: don't trust rail station width and height data s...
smatz
2011-01-04
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles tha...
rubidium
2011-01-04
(svn r21718) -Feature: Show a list of companies in the owner legend.
terkhen
2010-12-29
(svn r21657) -Cleanup (r17107): remove superfluous semicolon
smatz
2010-12-14
(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
terkhen
2010-12-13
(svn r21504) -Codechange: move the "lost" bit from the train's flags to vehic...
rubidium
2010-12-04
(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properl...
rubidium
2010-11-23
(svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get i...
rubidium
2010-11-21
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionB...
alberth
2010-11-21
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegame...
alberth
2010-11-20
(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leav...
rubidium
2010-11-14
(svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conve...
rubidium
2010-11-13
(svn r21171) -Change: Reset industry build data at game start or load.
alberth
2010-11-12
(svn r21153) -Change: unify the moment trains/road vehicles become (un)visibl...
rubidium
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