Age | Commit message (Collapse) | Author |
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remove the order count from the savegame as we can easily count that (PhilSophus)
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names (PhilSophus)
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client so it is immediatelly clear which one you are working with.
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fileio_func.h so not everything that includes saveload.h needs to include everything else too.
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crashes to simplify debugging. See readme.txt for details
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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something more than whitespace as description of files that don't have a description.
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global variable
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saveload.cpp instead of openttd.cpp.
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now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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to save and load private and protected variables in the vehicle struct.
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savegame failed and do not crash on loading savegames that were altered by patches or branches.
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accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
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expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
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containing object references (REF_*)
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The end of the preliminary work is near
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member ‘<class>::<member>’ of NULL object'. It is weird, but renaming the 'offsetof' macro helped.
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stillunknown and pv2b.
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
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