Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-14 | (svn r8735) -Feature: drive-through road stops made possible by the hard ↵ | rubidium | |
work of mart3p. | |||
2007-02-13 | (svn r8705) -Codechange: Increased the number of airport blocks to 64. This ↵ | celestar | |
involves changing the enum of airport blocks to a static const uint64 as SOME platforms do not support 64-bit enums | |||
2007-01-31 | (svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been ↵ | maedhros | |
paid for, so that cargo cannot be paid for more than once. | |||
2007-01-21 | (svn r8306) [WinCE] -Fix: some functions don't exists in WinCE, so give an ↵ | truelight | |
alternative where possible | |||
2007-01-17 | (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. ↵ | peter1138 | |
Remember the whole thing when turning off FF for autosave. This stops FF getting stuck on if the FF key is released during the save. | |||
2007-01-17 | (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to ↵ | rubidium | |
make sure we do not try to send zero-byte savegames. | |||
2007-01-15 | (svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get ↵ | celestar | |
excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing) | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |