Age | Commit message (Collapse) | Author |
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paid for, so that cargo cannot be paid for more than once.
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alternative where possible
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Remember the
whole thing when turning off FF for autosave. This stops FF getting stuck on
if the FF key is released during the save.
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make sure we do not try to send zero-byte savegames.
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excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing)
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values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
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stillunknown and pv2b.
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renamed to .cpp)
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