summaryrefslogtreecommitdiff
path: root/src/roadveh_gui.cpp
AgeCommit message (Collapse)Author
2007-08-29(svn r10999) -Codechange: unify the way the running cost of a vehicle is ↵rubidium
determined. Patch by nycom.
2007-08-29(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.rubidium
2007-08-28(svn r10995) -Codechange: unify the way to get the displayed maxium speed of ↵rubidium
a vehicle. Patch by nycom.
2007-08-26(svn r10985) -Codechange: unify/remove duplicate ↵rubidium
CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
2007-08-26(svn r10984) -Codechange: unify the way one can get the current speed in the ↵rubidium
same forwat so we can display it.
2007-08-06(svn r10814) -Fix [FS#1103]/Codechange: allow trams to be reverse manually, ↵rubidium
even though there is no track to do so.
2007-08-06(svn r10810) -Fix (r10097): Add a comma between different cargo types if an ↵maedhros
articulated vehicle carries more than one cargo.
2007-07-27(svn r10704) -Codechange: provide an infrastructure to have resizable ↵rubidium
windows that are smaller than the default window size.
2007-07-17(svn r10603) -Codechange: avoid direct access to _engine_infopeter1138
2007-07-01(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of ↵rubidium
Get(Aircraft|RoadVeh|Ship|Train)Image.
2007-06-25(svn r10328) -Codechange: Close the timetable window when closing the ↵maedhros
vehicle window.
2007-06-25(svn r10324) -Codechange: reference engine names by indexpeter1138
2007-06-24(svn r10314) -Codechange: Refer to vehicle names by indexpeter1138
2007-06-22(svn r10266) -Codechange: keep track of the origin, time of travel and ↵rubidium
accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-21(svn r10258) -Codechange: as we are now using int64 all over the place, it's ↵rubidium
better to use int64 variables in the string generating too instead of packing them into two int32s. -Fix: some displays of money were wrong.
2007-06-21(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to ↵rubidium
place money in some string.
2007-06-11(svn r10097) -Feature: Add support for articulated road vehicles, or ↵maedhros
callbacks 11 and 17 for road vehicles for those who prefer the technical explanation.
2007-05-25(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.rubidium
2007-05-15(svn r9844) -Codechange: replace zoomlevel with an enumtruelight
-Codechange: use predefined enums for viewport zoomlevels
2007-03-28(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"belugas
2007-03-03(svn r8995) -Fix (FS#620, r8464): revert properly (reversion of r4322) ↵Darkvater
internal speeds
2007-03-02(svn r8978) -Feature: Rewrite of transfer system.richk
This major feature-fix keeps track of the value of transfers offloaded at a station, and hands on to a loading vehicle a credit note proportionate to the cargo loaded. The transferring vehicle is paid only for the distance it has travelled. eg. B-C in a transfer chain A-B-C-D. When the final cargo is delivered, these credit notes are cashed, and the final vehicle is paid for A-D minus any credit notes it is carrying. The company bank balance increases by the value of the A-D route. You still need to set up a profitable route; it is still easy to make a loss on transfers by bad planning. :)
2007-02-01(svn r8511) -Codechange: make WindowClass an enumerated value.rubidium
2007-01-30(svn r8464) -Revert (r4322): Change back to converting to mph in the GUI ↵peter1138
code, as 1 mph == 1.6 km/h is too far out for some people.
2007-01-22(svn r8340) -Cleanup (r8338): removed now unused header includes from ↵bjarni
roadveh_gui.cpp
2007-01-22(svn r8338) -Codechange: merged road vehicle build window into the other onesbjarni
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
2007-01-14(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵peter1138
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)