Age | Commit message (Collapse) | Author |
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unnecessarily add it.
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struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
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DrawString(..., STR_JUST_RAW_STRING, ...) use DrawString(..., string, ...).
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DrawString.
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this ID' from 'some' strings and replace the string name with something more sensible.
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of duplicate strings and unifies the GUIs quite a bit
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drawing functions instead of only the left.
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API.
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window.
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consist, not only the first vehicle
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DrawFrameRect usage
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were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
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have a capacity instead of showing 'empty' parts when a vehicle is completely full.
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something more than whitespace as description of files that don't have a description.
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depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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in the group and depot GUI if appropriate
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unneeded include from openttd.h.
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when it's not necessary.
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useless includes.
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logical place and remove about 50% of the includes of 'functions.h'
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their respective places.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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Based on a patch by nycom.
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Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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determined. Patch by nycom.
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a vehicle. Patch by nycom.
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CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
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same forwat so we can display it.
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even though there is no track to do so.
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articulated vehicle carries more than one cargo.
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windows that are smaller than the default window size.
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Get(Aircraft|RoadVeh|Ship|Train)Image.
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vehicle window.
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accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
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place money in some string.
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callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
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