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path: root/src/roadveh_cmd.cpp
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2009-09-20(svn r17596) -Codechange: constify some tablessmatz
2009-09-20(svn r17594) -Fix: Vehicle image was not always updated when needed.frosch
2009-09-18(svn r17567) -Fix: some doxygen warningsrubidium
2009-09-15(svn r17552) -Codechange: rename load_unload_time_rem to something more ↵rubidium
generic as it's used for more than just load/unload. Also add some documentation about where it is used.
2009-09-14(svn r17534) -Codechange: unify the naming of callback masks/flagsrubidium
2009-09-13(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty ↵frosch
for more consistency and distinguishability.
2009-09-10(svn r17495) -Codechange: replace 'Depot::Get(GetDepotIndex(tile))->index' ↵rubidium
with GetDepotIndex(tile)
2009-09-09(svn r17491) -Fix [FS#3188]: road vehicles could get lost when the ↵rubidium
prelimiary destination (for the pathfinder heuristics) is unreachable.
2009-08-31(svn r17333) -Codechange: make the road pathfinder 'interface' like the one ↵rubidium
for the rail pathfinder -Fix [FS#3057]: road vehicles forgetting their servicing order when the path takes them away (in bird distance) from their destination first
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-08(svn r17121) -Fix [FS#3060]: Update vehicle position cache when the vehicle ↵frosch
sprite changes.
2009-08-06(svn r17085) -Codechange: unify the place where vehicle's cargo agessmatz
2009-08-05(svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵rubidium
relatives
2009-07-22(svn r16921) -Codechange: make it more clear what strings are related to ↵rubidium
road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
2009-07-18(svn r16872) -Codechange: Add RoadVehicle::GetDisplayImageWidth and simplify ↵frosch
DrawRoadVehImage.
2009-07-02(svn r16722) -Codechange: unify the naming of the Is/Set/HasArticulatedPart ↵rubidium
functions
2009-07-02(svn r16721) -Codechange: make Is/SetRoadVehicleFront, ↵rubidium
Is/Set/HasArticulatedPart member of RoadVehicle.
2009-06-26(svn r16662) -Codechange: replace GetRoadStopByTile() by RoadStop::GetByTile()smatz
2009-06-24(svn r16648) -Codechange: move some more includes aroundyexo
2009-06-24(svn r16647) -Codechange: remove newgrf.h include from newgrf_engine.h to ↵yexo
prevent unnecessary inclusion newgrf.h anyway
2009-06-24(svn r16646) -Codechange: rename GetDepotByTile() to Depot::GetByTile()smatz
2009-06-24(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()smatz
2009-06-23(svn r16640) -Codechange: move roadstop stuff to separate filessmatz
2009-06-16(svn r16581) -Codechange: unify the access to Engine::lifelength.rubidium
2009-06-16(svn r16580) -Codechange: rename Engine::image_index to original_image_index ↵rubidium
to not confuse it with image_index from *VehInfo.
2009-06-06(svn r16527) -Codechange: use static member functions instead of simple ↵smatz
casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-01(svn r16498) -Codechange: Remove hardly used HASBITS.frosch
2009-06-01(svn r16491) -Codechange: Added parentheses around bitwise operators for ↵alberth
code style.
2009-05-31(svn r16480) -Fix (r15617): Invalidate newgrf variable caches of more ↵frosch
vehicles in more places. Esp. they were only invalidated for trains.
2009-05-26(svn r16442) -Codechange: use new Vehicle accessors at more placessmatz
2009-05-26(svn r16441) -Codechange: new class SpecializedVehicle used as superclass ↵smatz
for all vehicle types
2009-05-26(svn r16439) -Change: Make the default vehicle servicing settings ↵yexo
company-based settings, so in a multiplayer game everyone can change them.
2009-05-26(svn r16427) -Codechange: replace a few magic numbers with an existing ↵rubidium
constant and unduplicate a few lines.
2009-05-24(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced ↵frosch
vehicles/stations/industries are deleted.
2009-05-23(svn r16394) -Codechange: move (NewGRF) cache variables into a separate ↵rubidium
struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-22(svn r16390) -Codechange: move u.road to RoadVehicle.rubidium
2009-05-22(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriaterubidium
2009-05-22(svn r16384) -Codechange: move u.effect to EffectVehiclerubidium
2009-05-22(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.rubidium
2009-05-22(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle ↵smatz
was deleted
2009-05-18(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of ↵smatz
PoolItem::IsValidID() and PoolItem::Get()
2009-05-17(svn r16340) -Codechange: introduce SoundID (uint16) and use that instead of ↵rubidium
SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant.
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-13(svn r16303) -Codechange: Use the question mark as default sprite when ↵frosch
creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
2009-05-13(svn r16302) -Codechange: remove Vehicle::AllocateListsmatz
2009-05-09(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate ↵frosch
some code.
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-13(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent ↵frosch
information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.