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path: root/src/roadveh_cmd.cpp
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2012-02-14(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.michi_cc
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2012-01-02(svn r23714) -Codechange: don't mix Viewport with non-viewport codetruebrain
2012-01-02(svn r23713) -Codechange: split VehicleMove() into two functions, to ↵truebrain
minimalize the work done where possible
2011-12-20(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the ↵truebrain
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2011-12-19(svn r23622) -Add: a set of events to trigger in a GameScripttruebrain
2011-12-16(svn r23540) -Codechange: unify and document vehicle widgetsrubidium
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-24(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.peter1138
2011-11-09(svn r23173) -Codechange: Rename GetVehicleCapacity() to ↵frosch
Engine::DetermineCapacity().
2011-11-08(svn r23164) -Fix (r23149): Default roadvehicles became somewhat short.frosch
2011-11-08(svn r23150) -Change: [NewGRF v8] Deprecate callback 11, and use callback 36 ↵frosch
instead.
2011-11-08(svn r23149) -Add: [NewGRF] Road vehicle property 23 to shorten vehicles ↵frosch
without callback usage.
2011-11-08(svn r23148) -Change: [NewGRF] Check the results of various callbacks for ↵frosch
validness.
2011-11-04(svn r23112) -Codechange: Check if vehicle chain lengths stays constant when ↵michi_cc
auto-refitting.
2011-11-04(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ ↵rubidium
functions if they return the Z in pixels (like TilePixelHeight)
2011-11-01(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to ↵frosch
draw different sprites on the map and in various GUIs.
2011-11-01(svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and ↵frosch
Vehicle to simplify code.
2011-11-01(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.frosch
2011-08-22(svn r22816) -Feature(ette): [NewGRF] Also age wagons and articulated parts.frosch
2011-08-03(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.michi_cc
2011-05-18(svn r22473) -Codechange: Automatic orders are better called implicit orders ↵planetmaker
as no real order influencing path finding is added
2011-04-16(svn r22329) -Change: When the current orders are interrupted for ↵frosch
non-ordered service, disable modifications to automatic orders until the next real order is completed. (train part already slipped by in r22328)
2011-04-10(svn r22309) -Fix: Make road vehicles, ships and aircraft skip orders if ↵frosch
they are leaving a depot and heading to the same one again; just like trains since r16322.
2011-03-05(svn r22205) -Codechange: replace magic number with constantrubidium
2011-02-07(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so ↵rubidium
it doesn't recompile everything that needs to be recompiled...
2011-02-05(svn r21976) -Doc: Document several crash handling functions.alberth
2011-02-02(svn r21948) -Fix: road vehicle was moved under the bridge when it was ↵smatz
destroyed by an UFO while on a bridge
2011-02-02(svn r21946) -Fix [FS#4447]: assertion/funny behaviour when a road vehicle ↵rubidium
reverses while overtaking, so abort the overtake attempt when reversing the road vehicle
2011-02-02(svn r21945) -Codechange: simplify setting the overtaking counter and remove ↵rubidium
the magic from its numbers
2011-02-02(svn r21943) -Codechange: document and unmagicify some bits of road vehicle ↵rubidium
overtaking
2011-01-31(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index ↵frosch
and cur_real_order_index to keep track of the current real order in an unambiguous way. -Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing. -Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-29(svn r21925) -Doc: Doxygen additions and markup corrections to ↵alberth
vehicle-related functions.
2011-01-26(svn r21915) -Codechange: rename RoadVehicleAccelerate to ↵rubidium
RoadVehicle::UpdateSpeed (to match the naming used by Trains), and make use of the algorithm implemented in GroundVehicle
2011-01-26(svn r21913) -Codechange: move bridge speed limiting for road vehicles to ↵rubidium
the same (logically speaking) place as for trains
2011-01-26(svn r21912) -Codechange: let road vehicles use ↵rubidium
gcache.last_speed/SetLastSpeed as well
2011-01-22(svn r21890) -Cleanup: remove some unneeded includesrubidium
2011-01-21(svn r21879) -Codechange: reset vehicle's GOINGUP/DOWN bits when it crashessmatz
2011-01-19(svn r21860) -Codechange: Rename road vehicle subtype functions to match the ↵terkhen
train names.
2010-12-14(svn r21521) -Codechange: Unify some cached values that were present in both ↵terkhen
road vehicles and trains.
2010-12-13(svn r21510) -Feature [FS#1956]: vehicle lost message for road vehiclesrubidium
2010-12-11(svn r21465) -Cleanup [FS#4295]: remove some dead code (fonsinchen)rubidium
2010-11-20(svn r21273) -Codechange: Return values should start at the same line.alberth
2010-11-20(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could ↵rubidium
leave a non-drive through road stop at once
2010-11-18(svn r21238) -Feature: [NewGRF] Support callback 0x10 for RVs and ships ↵rubidium
(Hirundo)
2010-11-10(svn r21136) -Fix [FS#4213]: bridge speed limits should apply to all wagons ↵rubidium
of a vehicle, not just the head of the vehicle
2010-11-09(svn r21123) -Codechange: Remove max_speed from the Vehicle class.terkhen
2010-11-09(svn r21122) -Fix (r21100): Use the cached max speed when checking road ↵terkhen
vehicle overtaking.
2010-11-06(svn r21100) -Feature [NewGRF]: Add CB36 support for road vehicle property ↵terkhen
0x15 (Speed).
2010-11-06(svn r21099) -Codechange: Store road vehicle max speed in the vehicle cache.terkhen