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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
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underground-plus-others-original
underground-save-load
underground-station-construction
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roadveh_cmd.cpp
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Author
2008-01-07
(svn r11774) -Change: do not include variables.h in a header when it is not n...
rubidium
2008-01-06
(svn r11770) -Codechange: An engine type's type is EngineID, not byte.
peter1138
2007-12-29
(svn r11719) -Codechange: split sound.h in a header with types and one with f...
rubidium
2007-12-27
(svn r11707) -Fix: do not allow refitting flooded (destroyed) vehicles
smatz
2007-12-27
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless...
rubidium
2007-12-26
(svn r11702) -Codechange: move all date related stuff to date*.
rubidium
2007-12-26
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ...
rubidium
2007-12-25
(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...
rubidium
2007-12-21
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
rubidium
2007-12-21
(svn r11677) -Codechange: move price and command related types/functions to t...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium
2007-12-16
(svn r11649) -Codechange: some code can be simplified thanks to changes in r1...
smatz
2007-12-16
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_m...
smatz
2007-12-15
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so r...
smatz
2007-12-11
(svn r11621) -Fix [FS#1525]: there were still some cases where one could not ...
rubidium
2007-12-04
(svn r11571) -Fix [FS#1493]: road vehicle getting to the wrong side of a stat...
rubidium
2007-12-03
(svn r11564) -Codechange: Increase the usage of the for_each_bit macro and re...
skidd13
2007-11-25
(svn r11524) -Fix [FS#1485]: assertion when tram reversed at a station.
rubidium
2007-11-25
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp caus...
skidd13
2007-11-24
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fit...
skidd13
2007-11-20
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename t...
skidd13
2007-11-20
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ...
skidd13
2007-11-19
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ...
skidd13
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
2007-11-19
(svn r11477) -Fix [FS#1451]: a road vehicle must not show that it is driving ...
rubidium
2007-11-19
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an u...
skidd13
2007-11-19
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ...
skidd13
2007-11-18
(svn r11461) -Fix [FS#1449] (r11449): a bus turning around in a station could...
rubidium
2007-11-17
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams...
rubidium
2007-11-12
(svn r11419) -Fix [FS#1388]: articulated vehicle breaking up when making a 90...
rubidium
2007-11-05
(svn r11385) -Fix r11383: bool operation can be hard to translate for some pe...
truelight
2007-11-04
(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubi...
truelight
2007-11-04
(svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer ...
truelight
2007-10-31
(svn r11367) -Fix [FS#1258]: non-articulated road vehicles should be able to ...
rubidium
2007-10-31
(svn r11366) -Fix [FS#1258]: road vehicles must not drive through eachother o...
rubidium
2007-10-21
(svn r11332) -Fix: vehicles getting a value of 0 on construction.
rubidium
2007-10-20
(svn r11317) -Fix [FS#1355]: don't read a variable of a destroyed vehicle as ...
rubidium
2007-10-08
(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a d...
rubidium
2007-10-04
(svn r11200) -Fix [FS#1291]: road vehicles could not overtake on one way road...
rubidium
2007-09-26
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
rubidium
2007-09-17
(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the ar...
rubidium
2007-09-16
(svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts ...
rubidium
2007-09-09
(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-dep...
rubidium
2007-09-01
(svn r11031) -Codechange: reduce the amount of duplication of bit counting fu...
rubidium
2007-08-31
(svn r11017) -Codechange: unify determining whether a vehicle needs/can be se...
rubidium
2007-08-30
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state...
rubidium
2007-08-30
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicl...
rubidium
2007-08-29
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in ...
rubidium
2007-08-26
(svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "m...
rubidium
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