Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
The value is either unused or always the same as this->direction.
|
|
VehicleSpriteSeq.
|
|
and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
|
|
sprites. (Based on patch by Eddi)
|
|
consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
|
|
different to Train::IsInDepot.
|
|
articulated parts.
|
|
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
|
coding style
|
|
out some indirect calls
|
|
auto-refitting.
|
|
functions if they return the Z in pixels (like TilePixelHeight)
|
|
draw different sprites on the map and in various GUIs.
|
|
|
|
the magic from its numbers
|
|
overtaking
|
|
|
|
RoadVehicle::UpdateSpeed (to match the naming used by Trains), and make use of the algorithm implemented in GroundVehicle
|
|
gcache.last_speed/SetLastSpeed as well
|
|
|
|
GetSlopeZ() when not needed
|
|
GroundVehicleBase to reduce typing
|
|
trains.
|
|
train names.
|
|
road vehicles and trains.
|
|
leave a non-drive through road stop at once
|
|
realistic in order to make acceleration "slower", which highlights the differences between vehicle types more.
|
|
|
|
|
|
0x13 (Power), 0x14 (Weight) and 0x18 (Tractive effort).
|
|
some headers
|
|
|
|
|
|
to calculate air drag.
|
|
road vehicles.
|
|
consisted of unrelated values use static const (u)int
|
|
0% to 10%, default is 7%.
|
|
|
|
own function.
|
|
-Add: Required acceleration functions at RoadVehicle.
|
|
if a header require a header make it include that header
|
|
vehicles; they are identical
|
|
first part was accounted for, so for extremely short fronts and lots after it the spreading did not work as it should.
|
|
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
|
|
|
|
|