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2008-06-25(svn r13628) -Feature: enable building of aqueducts in the scenario editorskidd13
-Codechange: related to this split the waterway based buttons from the landscape generation window
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-24(svn r13230) -Fix [FS#2030](r13171): When closing toolbars, also close their ↵frosch
PickerWindows.
2008-05-19(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.rubidium
2008-05-18(svn r13171) -Codechange: make a class of the ↵rubidium
Build[Air|Rail|Road|Dock]ToolbarWindows.
2008-05-18(svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of ↵rubidium
WindowEvent.
2008-05-17(svn r13144) -Codechange: make classes of the BuildRoad[Depot|Station]Window.glx
2008-05-17(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to ↵rubidium
the Window class and remove Window from their naming.
2008-05-15(svn r13104) -Codechange: make ResetObjectToPlace safe to be called ↵rubidium
recursively via the OnPlaceObjectAbort callback and use this knowledge to simplify closing some windows.
2008-05-10(svn r13026) -Codechange[FS#1999]: Further Dynamite Tool Unification.(Roujin)belugas
2008-05-09(svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, ↵rubidium
rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
2008-05-08(svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of ↵rubidium
Window.
2008-05-08(svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with ↵rubidium
a Window constructor.
2008-05-07(svn r12987) -Codechange: split viewport and tile selection.rubidium
2008-05-07(svn r12983) -Codechange [FS#1987] : Unification of all dynamite tools calls ↵belugas
to only one. Thanks to Roujin
2008-05-06(svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) ↵rubidium
when it's certain that w != NULL.
2008-05-06(svn r12975) -Codechange: replace DeleteWindow(w) with delete w.rubidium
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-05-04(svn r12939) -Codechange: do not use the window proc to determine whether a ↵rubidium
toolbar is a rail toolbar, but use the window number.
2008-04-18(svn r12765) -Codechange: move some stuff out of variables.h that required ↵rubidium
including other headers in variables.h.
2008-04-06(svn r12596) -Feature: show what cargos a station could be supplied with. ↵rubidium
Patch by Roujin.
2008-04-04(svn r12570) -Cleanup: further variable scope in road_gui.cppsmatz
2008-04-04(svn r12569) -Cleanup: variable scope and coding style in road*.cppsmatz
2008-03-31(svn r12489) -Codechange: split station.h into station_base.h and ↵rubidium
station_func.h.
2008-03-13(svn r12365) -Fix: missing redraw call in the road guiskidd13
2008-02-17(svn r12167) -Feature(tte): change colour of autorail and autoroad selection ↵smatz
when Ctrl is pressed
2008-02-15(svn r12154) -Codechange: removed a magic numberglx
2008-02-14(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), ↵frosch
IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
2008-02-14(svn r12135) -Codechange: Road and rail bridge selection windows were ↵belugas
identical apart the caption. So remove one window definition and set manually the caption accordingly. -Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process. Makes less magic around.
2008-01-29(svn r12010) -Fix (r11994): build tramway window should use ↵smatz
STR_WHITE_TRAMWAY_CONSTRUCTION
2008-01-27(svn r11994) -Codechange: Remove numbers from string names where the strings ↵maedhros
aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
2008-01-27(svn r11993) -Fix: Resize station/roadstop/dock/airport construction windows ↵peter1138
if cargo acceptance list is too long.
2008-01-13(svn r11834) -Codechange: only include settings_type.h if needed.rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-09(svn r11801) -Codechange: remove some unneeded includes from some header files.rubidium
2008-01-09(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.rubidium
2008-01-09(svn r11786) -Codechange: shuffle more includespeter1138
2008-01-06(svn r11768) -Codechange: move some terraform related gui stuff from ↵rubidium
main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
2007-12-31(svn r11729) -Codechange: Don't rely on the first railtype's sprite offset ↵peter1138
being zero when drawing road stations.
2007-12-29(svn r11719) -Codechange: split sound.h in a header with types and one with ↵rubidium
functions.
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵rubidium
useless includes.
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a ↵rubidium
single file and do not include gfx.h everywhere to get a Point type.
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-19(svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵rubidium
and making it more logic where function definitions can be found.