Age | Commit message (Collapse) | Author |
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This change allows a user to see what is available and what will become
available before it is available, instead of only disabling the button
with no further explanation. It also always allows building roads and
canals, even if no vehicles are available for road / water.
For rail/road/tram, a dropdown with available types is shown. If
none are available, it reads "None". If the type is not yet available,
it is greyed out.
For dock/airport, this always open the toolbar, but building airports,
docks, and depots buttons are disabled till vehicles are available
for those.
Road is the only exception, with the primary road always being
available. Here too, stations and depots are disabled till vehicles
become available. It does mean you can now always build roads to
for example help towns grow.
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doubled
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toolbar open (#8058)
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parts.
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timers to work with milliseconds instead of ticks.
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For Bus and Road stations only, if you are in demolish mode and click on the station
without releasing the button. Then you cancel demolish mode with R key.
Finally you release the mouse button. The station was demolished, instead of being built.
The demolish mode was not checked when mouse up event occured.
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authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya)
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a sound effect.
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conversions in initializer lists.
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road, just like for rail stations. (adf88)
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max-vehicles settings. (adf88)
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ScaleGUITrad().
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level.
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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effect. Rename the enum items to properly reflect their purpose.
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bridge that was clicked and not the other end, which could be outside of the screen in some cases (cirdan, LordAro)
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HotkeyList member.
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oscillate when resizing the window moved the mouse into the window.
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after construction.
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instead let the compiler optimize the code if that is the case. (ComLock)
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Eagle_rainbow)
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include the files they need to compile
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OnInvalidateData().
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