Age | Commit message (Collapse) | Author |
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to only one. Thanks to Roujin
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when it's certain that w != NULL.
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something more than whitespace as description of files that don't have a description.
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toolbar is a rail toolbar, but use the window number.
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including other headers in variables.h.
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Patch by Roujin.
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station_func.h.
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when Ctrl is pressed
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IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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identical apart the caption. So remove one window definition and set manually the caption accordingly.
-Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process. Makes less magic around.
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STR_WHITE_TRAMWAY_CONSTRUCTION
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aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
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if cargo acceptance list is too long.
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unneeded include from openttd.h.
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main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
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being zero when drawing road stations.
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functions.
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useless includes.
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map.h).
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logical place and remove about 50% of the includes of 'functions.h'
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single file and do not include gfx.h everywhere to get a Point type.
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their respective places.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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smaller than 640x127 (especially the 640 part) when the screen is really too small.
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options that 'work' with the 'Bulldozer' button instead of only a few.
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remaining to fit with the naming style
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style
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problematic autoroad placement in some cases
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option
-Change: Enable one way roads like the remove via a toolbar icon
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rail building all react the same on CTRL as autorail.
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something more descriptive
-Change: invert the two single roads gui buttons, making it consistent with rails toolbar
Based on a patch by Octopussy
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highlighting mode in road_gui.cpp
Some typos fixed too.(FS#1371-skidd13)
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