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path: root/src/road_gui.cpp
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2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-10-08Fix #7635: Game crash on exit scenario editor.stormcone
2019-09-29Fix: Some typos found using codespellJMcKiern
2019-09-07Fix #7188: check the validity of command callback for scripts (#7701)glx22
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-04-29Fix 81d335b: Don't check state of widget not present in scenario editor. (#7551)PeterN
2019-04-25Feature: Add existing station coverage area display when placing new station ↵peter1138
parts.
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-24Codechange: Use override specifier in Window-derived classes.peter1138
2019-01-11Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust ↵Peter Nelson
timers to work with milliseconds instead of ticks.
2018-06-06Fix #6659: Bus stations can be demolished when not in demolish mode (#6815)Alexis
For Bus and Road stations only, if you are in demolish mode and click on the station without releasing the button. Then you cancel demolish mode with R key. Finally you release the mouse button. The station was demolished, instead of being built. The demolish mode was not checked when mouse up event occured.
2017-01-15(svn r27734) -Change: Hide the drive-in stops from the tram station picker.frosch
2016-05-22(svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town ↵frosch
authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya)
2016-05-22(svn r27571) -Codechange: Consistent naming for command callbacks which play ↵frosch
a sound effect.
2015-08-10(svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing ↵michi_cc
conversions in initializer lists.
2015-04-26(svn r27251) -Feature [FS#6252]: Make Ctrl+Remove-Roadstop also remove the ↵frosch
road, just like for rail stations. (adf88)
2015-02-22(svn r27163) -Fix [FS#6204]: Toolbars were not invalidated when changing ↵frosch
max-vehicles settings. (adf88)
2015-02-01(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ↵frosch
ScaleGUITrad().
2014-12-18(svn r27084) -Doc: Improve documentation of AllocateWindowDescFront.alberth
2014-09-22(svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom ↵peter1138
level.
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-03-23(svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound ↵frosch
effect. Rename the enum items to properly reflect their purpose.
2013-10-12(svn r25854) -Change: Display the cost to upgrade a bridge at the end of ↵zuu
bridge that was clicked and not the other end, which could be outside of the screen in some cases (cirdan, LordAro)
2013-06-15(svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList.frosch
2013-06-15(svn r25412) -Codechange: Make use of Window::OnHotkeyfrosch
2013-06-15(svn r25410) -Codechange: Put all hotkeys of a window into a static ↵frosch
HotkeyList member.
2013-06-15(svn r25408) -Codechange: Simplify hotkeys by removing unused stuff.frosch
2013-06-11(svn r25395) -Fix [FS#5596]: The size of station construction windows could ↵frosch
oscillate when resizing the window moved the mouse into the window.
2013-05-26(svn r25290) -Add: Assign string names to notable windows.frosch
2013-05-26(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window ↵frosch
after construction.
2013-01-28(svn r24948) -Codechange: Do not assume CA_BUS and CA_TRUCK to be equal, ↵zuu
instead let the compiler optimize the code if that is the case. (ComLock)
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-12-23(svn r24846) -Add: Advanced settings to disable certain sound effects.frosch
2011-12-19(svn r23601) -Fix: fix the conflict in window numbertruebrain
2011-12-16(svn r23559) -Codechange: Document and name consistently road build widgetsplanetmaker
2011-12-16(svn r23529) -Codechange: make all widget enum values unique and make them ↵truebrain
include the files they need to compile
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain
2011-05-01(svn r22406) -Document: some more "random-ish" tidbitsrubidium
2011-03-13(svn r22241) -Codechange: Add additional to-be-used parameter to ↵frosch
OnInvalidateData().
2011-02-07(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.hrubidium
2011-01-14(svn r21779) -Cleanup(r21778): Remove unneeded space at the start of a line.terkhen
2011-01-14(svn r21778) -Add: After building a road or tram tunnel, connect it to any ↵terkhen
existing road or tram.
2011-01-14(svn r21776) -Codechange: Give a more appropriate name to the road ↵terkhen
connection function. -Document: Add doxygen comments to the function.
2010-12-24(svn r21627) -Codechange: Remove _place_proc global variable.alberth
2010-12-23(svn r21609) -Fix (r21545,r21552,r21580,r21586): Restore diagonal clearing ↵alberth
of areas.
2010-12-20(svn r21552) -Codechange: Move short callback functions into the switch.alberth
2010-12-20(svn r21551) -Codechange: Record the last started user action, and use that ↵alberth
in the callback.
2010-12-20(svn r21550) -Codechange: Move the small static functions into the switch.alberth
2010-12-20(svn r21549) -Codechange: Unfold the _build_road_button_proc array into a ↵alberth
switch.
2010-12-20(svn r21548) -Codechange: Code style, multi line statements should indent ↵alberth
two tabs.