Age | Commit message (Expand) | Author |
2010-05-11 | (svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88) | rubidium |
2010-03-23 | (svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roa... | frosch |
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if... | rubidium |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium |
2009-08-14 | (svn r17168) -Codechange: apply coding style to if and while statements | smatz |
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* c... | rubidium |
2008-03-25 | (svn r12419) -Cleanup: of the internal road-piece building and removing. | skidd13 |
2008-03-22 | (svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel ent... | rubidium |
2008-01-17 | (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except game... | smatz |
2008-01-17 | (svn r11908) -Fix: update crossing when merging a company, when building a cr... | smatz |
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium |
2008-01-09 | (svn r11800) -Codechange: move some functions to a more logical location + so... | rubidium |
2007-12-25 | (svn r11700) -Codechange: reduce the amount of unnecessary includes. | rubidium |
2007-12-21 | (svn r11674) -Codechange: refactor some functions out of macros.h into more l... | rubidium |
2007-12-18 | (svn r11663) -Codechange: moving of the road related types and functions. | rubidium |