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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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road_cmd.cpp
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Author
2008-05-14
(svn r13090) -Codechange: add functions for direct conversion from DiagDirect...
smatz
2008-05-08
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
smatz
2008-05-06
(svn r12971) -Documentation: add @file in files that missed them and add some...
rubidium
2008-04-29
(svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works ...
smatz
2008-04-23
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station c...
rubidium
2008-04-23
(svn r12855) -Codechange: do not use autoptr's for testing whether certain ob...
rubidium
2008-04-20
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
rubidium
2008-04-20
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
rubidium
2008-04-17
(svn r12757) -Codechange: move all cheat related stuff from all over the plac...
rubidium
2008-04-17
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and de...
rubidium
2008-04-13
(svn r12682) -Fix [FS#1920]: removing road pieces from a town gave you twice ...
rubidium
2008-04-07
(svn r12622) -Fix: infinite loop in case your compiler decides that enums are...
rubidium
2008-04-04
(svn r12569) -Cleanup: variable scope and coding style in road*.cpp
smatz
2008-04-03
(svn r12547) -Feature: invisibility options to make objects invisible instead...
smatz
2008-03-27
(svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to...
rubidium
2008-03-27
(svn r12442) -Feature: Allow build leveled roads on slopes for the old ai
skidd13
2008-03-27
(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditi...
skidd13
2008-03-25
(svn r12419) -Cleanup: of the internal road-piece building and removing.
skidd13
2008-03-25
(svn r12410) -Codechange: abstract out the test for catenary on electric rails
peter1138
2008-03-12
(svn r12363) -Fix: do not allow building 'zero' road bits
smatz
2008-02-27
(svn r12290) -Fix[FS#1807]: Do not draw trees nor lamps between tram tracks.(...
belugas
2008-02-20
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStat...
frosch
2008-02-18
(svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spot...
smatz
2008-02-18
(svn r12183) -Codechange: give a better error message when building road over...
smatz
2008-02-18
(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis(...
smatz
2008-02-18
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there...
smatz
2008-02-17
(svn r12170) -Fix: do not draw trees along road and street lights under low b...
smatz
2008-02-15
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileS...
frosch
2008-02-15
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into o...
frosch
2008-02-14
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]()...
frosch
2008-02-14
(svn r12138) -Fix: do not allow adding tram to rail-road crossing when there ...
smatz
2008-02-10
(svn r12103) -Feature(tte): separate catenary transparency settings from buil...
smatz
2008-02-09
(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through r...
smatz
2008-02-09
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player p...
smatz
2008-01-28
(svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 ...
smatz
2008-01-25
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
frosch
2008-01-23
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunne...
smatz
2008-01-23
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
smatz
2008-01-23
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadty...
smatz
2008-01-17
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except game...
smatz
2008-01-17
(svn r11908) -Fix: update crossing when merging a company, when building a cr...
smatz
2008-01-16
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comm...
belugas
2008-01-13
(svn r11828) -Codechange: include table/* as the last includes and remove an ...
rubidium
2008-01-12
(svn r11818) -Codechange: split player.h into smaller pieces.
rubidium
2008-01-09
(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a ...
glx
2008-01-09
(svn r11793) -Codechange: pass the expense type via the CommandCost instead o...
rubidium
2008-01-09
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
rubidium
2008-01-07
(svn r11774) -Change: do not include variables.h in a header when it is not n...
rubidium
2008-01-04
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is d...
smatz
2008-01-03
(svn r11750) -Revert (r11749): commited too much
glx
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