Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-05-27 | (svn r9951) -Fix: slope check was incomplete when building road over tram ↵ | glx | |
track (and vice-versa) -Fix: you could build a drive-through station over a sloped road/tram track | |||
2007-05-26 | (svn r9949) -Fix: (road) depots got deowned on bankrupts. | rubidium | |
2007-05-26 | (svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' ↵ | rubidium | |
always have the tendancy to backfire? | |||
2007-05-26 | (svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when ↵ | rubidium | |
they are already built for another type. | |||
2007-05-26 | (svn r9946) -Fix: more places that weren't correctly marked dirty... | rubidium | |
2007-05-26 | (svn r9945) -Fix: bridges were not properly marked dirty when ↵ | rubidium | |
adding/removing roadtypes. | |||
2007-05-26 | (svn r9943) -Fix [FS#806]: building roads/trams did take notice of the ↵ | rubidium | |
foundation of the opposite roadtype. | |||
2007-05-26 | (svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge. | rubidium | |
2007-05-26 | (svn r9934) -Fix (r9923): towns could remove 'half' tram tracks. | rubidium | |
2007-05-26 | (svn r9931) -Fix: some glitches with catenary and bridges. | rubidium | |
2007-05-26 | (svn r9929) -Fix [FS#803]: fix several drawing issues. | rubidium | |
2007-05-25 | (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. | rubidium | |
2007-05-25 | (svn r9921) -Fix (r9892): ownership wasn't properly propagated on owner changes. | rubidium | |
2007-05-24 | (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵ | rubidium | |
road types on a single tile. | |||
2007-05-24 | (svn r9910) -Codechange: prepare road building/removing commands for more ↵ | rubidium | |
road types. | |||
2007-05-21 | (svn r9897) -Codechange: prepare the toolbar for more road types. | rubidium | |
2007-05-20 | (svn r9893) -Fix (r9892): various small bugs that only act up when using ↵ | rubidium | |
something different than plain roads. | |||
2007-05-20 | (svn r9892) -Codechange: lots of ground work for allowing multiple types of ↵ | rubidium | |
"road" with multiple owners on a single tile. | |||
2007-05-15 | (svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the ↵ | truelight | |
obvious reasons -Codechange: introduced ZOOM_LVL_DETAIL to show/remove details -Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out) -Fix r9845: missed some int -> ZoomLevel | |||
2007-05-15 | (svn r9844) -Codechange: replace zoomlevel with an enum | truelight | |
-Codechange: use predefined enums for viewport zoomlevels | |||
2007-05-07 | (svn r9805) -Codechange: Use HASBIT() et al for display options bits. | peter1138 | |
2007-04-27 | (svn r9730) -Feature: [NewGRF] Add support for miscellaneous grf feature bit ↵ | maedhros | |
1 - paved roads on desert tiles. | |||
2007-04-18 | (svn r9672) -Cleanup: lots of coding style fixes around operands. | rubidium | |
2007-04-17 | (svn r9664) -Documentation: Doxygen corrections,errors and omissions | belugas | |
2007-04-05 | (svn r9563) -Feature: Add more finer control to transparency options, ↵ | peter1138 | |
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. | |||
2007-04-01 | (svn r9542) -Fix(FS# 712): When checking if a vehicle is on a given tile, ↵ | belugas | |
and you are working on the ground tile, do not take aircrafts into account, as they do not pose any danger for the construction/destruction/conversion itself. Z stuff, in other words | |||
2007-03-28 | (svn r9523) -Cleanup: doxygen changes. Time to take care of "R" | belugas | |
2007-03-24 | (svn r9425) -Codechange/Fix (FS#689): Housekeeping in the convert rail ↵ | celestar | |
functions: Changed the order of error checks to generate more meaningful error messages, added some doxygen comments and replaced bitshifting by proper mathematical operations | |||
2007-03-22 | (svn r9400) -Codechange: Use some more representative enum names for ↵ | belugas | |
landscape types. | |||
2007-03-20 | (svn r9371) -Feature: Add support for variable snow lines in the arctic ↵ | maedhros | |
climate, supplied by newgrf files. When this is enabled forests cannot be built below the highest snow line, and farms can't be built above it. Houses still use the _opt.snow_line so they are all consistent, so to make them respect the snowline you may want to use some newhouses features as well. | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-08 | (svn r9065) -Fix: possible dereference of NULL pointer. | rubidium | |
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-02-27 | (svn r8935) -Codechange: unification of track type between road and rail ↵ | rubidium | |
tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. | |||
2007-02-26 | (svn r8908) -Codechange: declaration of DrawBridgeMiddle does not belong in ↵ | rubidium | |
a map accessors header. | |||
2007-02-24 | (svn r8876) -Fix | tron | |
Replace tests with magic numbers by a simple extraction template for command parameters | |||
2007-02-24 | (svn r8875) -Fix | tron | |
Remove unnecessary EnsureNoVehicle() checks because they are - pointless per se (f.e. there are no vehicles on house tiles) - done again (f.e. using CMD_LANDSCAPE_CLEAR just a few lines later) | |||
2007-02-23 | (svn r8852) -Fix (r8735): make the dynamite tool for drive through road ↵ | rubidium | |
stops as if it were removing a normal road tile (consider the local authority and such). -Fix (r8735): remove drive through road stops on town owned roads when going bankrupt/being removed. | |||
2007-02-13 | (svn r8698) -Codechange: enumify the returns of VehicleEnterTile | rubidium | |
2007-02-06 | (svn r8608) -Fix: you were unable to build roads in the scenario editor when ↵ | rubidium | |
there is no town 0, even though there are other towns. | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-13 | (svn r8102) -Cleanup: Remove unreachable code (r8096), useless cast | Darkvater | |
2007-01-13 | (svn r8096) -Codechange: Invert the check if you are allowed to clear a road ↵ | Darkvater | |
tile so there are not so many negations (too confusing) and added some comments to further clarify what happens. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |