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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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road_cmd.cpp
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Author
2007-12-29
(svn r11719) -Codechange: split sound.h in a header with types and one with f...
rubidium
2007-12-27
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless...
rubidium
2007-12-26
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ...
rubidium
2007-12-22
(svn r11682) -Codechange: move some 'generic' geometry related types into a s...
rubidium
2007-12-21
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
rubidium
2007-12-21
(svn r11677) -Codechange: move price and command related types/functions to t...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium
2007-12-19
(svn r11667) -Codechange: split window.h into a header that defines some 'glo...
rubidium
2007-12-18
(svn r11663) -Codechange: moving of the road related types and functions.
rubidium
2007-12-17
(svn r11657) -Fix: show better error message when trying to convert rail
smatz
2007-12-16
(svn r11649) -Codechange: some code can be simplified thanks to changes in r1...
smatz
2007-12-16
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_m...
smatz
2007-12-15
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so r...
smatz
2007-12-15
(svn r11636) -Fix: it was possible to build/remove road/tram in tunnel/bridge...
smatz
2007-12-08
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
smatz
2007-11-25
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp caus...
skidd13
2007-11-24
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fit...
skidd13
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
2007-11-11
(svn r11407) -Fix: do not allow building of tram-tracks when they are not ava...
truelight
2007-11-10
(svn r11399) -Feature(ette): transparency settings can now be saved and thus ...
belugas
2007-11-04
(svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer ...
truelight
2007-11-02
(svn r11369) -Codechange [FS#1390]: changes some int to int8 in macros.h, as ...
truelight
2007-10-20
(svn r11312) -Codechange: implement a overflow safe integer and use that for ...
rubidium
2007-10-19
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used...
rubidium
2007-10-14
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
maedhros
2007-10-05
(svn r11206) -Fix [FS#1299]: half tram bits could be removed in some cases. B...
rubidium
2007-10-04
(svn r11201) -Fix [FS#1283]: minor issue with building one way roads one tile...
rubidium
2007-09-26
(svn r11172) -Codechange: rewrite of town road building and addition of the p...
rubidium
2007-09-19
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxe...
rubidium
2007-09-14
(svn r11107) -Feature: some tool so one can still build tunnels under rails (...
rubidium
2007-09-08
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions ...
rubidium
2007-09-07
(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirt...
rubidium
2007-09-01
(svn r11031) -Codechange: reduce the amount of duplication of bit counting fu...
rubidium
2007-08-30
(svn r11005) -Codechange: move the tiletype specific terraforming checks to t...
rubidium
2007-08-30
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicl...
rubidium
2007-08-14
(svn r10890) -Fix [FS#1125]: removing road with the road removal tool would a...
rubidium
2007-08-09
(svn r10833) -Fix [FS#1115]: assertion (different cost between test and execu...
rubidium
2007-08-02
(svn r10758) -Codechange: make the depot struct use the pool item class as su...
rubidium
2007-07-29
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "r...
rubidium
2007-07-29
(svn r10718) -Fix (r10698): when having a road corner on a slope removing the...
rubidium
2007-07-26
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations....
rubidium
2007-07-26
(svn r10696) -Codechange: remove duplication of the "make sprite transparent"...
rubidium
2007-07-26
(svn r10695) -Fix [FS#1079]: building single pieces of road over tramtrack or...
rubidium
2007-07-16
(svn r10587) -Codechange: move the string/dparam related stuff from variables...
rubidium
2007-07-10
(svn r10502) -Fix [FS#1017]: trying to get the town from a tile that can neve...
rubidium
2007-06-19
(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly ...
rubidium
2007-06-19
(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so...
rubidium
2007-06-18
(svn r10205) -Codechange: refactor returning of cost, so it can be more easil...
rubidium
2007-06-18
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
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