Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-24 | (svn r9425) -Codechange/Fix (FS#689): Housekeeping in the convert rail ↵ | celestar | |
functions: Changed the order of error checks to generate more meaningful error messages, added some doxygen comments and replaced bitshifting by proper mathematical operations | |||
2007-03-22 | (svn r9400) -Codechange: Use some more representative enum names for ↵ | belugas | |
landscape types. | |||
2007-03-20 | (svn r9371) -Feature: Add support for variable snow lines in the arctic ↵ | maedhros | |
climate, supplied by newgrf files. When this is enabled forests cannot be built below the highest snow line, and farms can't be built above it. Houses still use the _opt.snow_line so they are all consistent, so to make them respect the snowline you may want to use some newhouses features as well. | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-08 | (svn r9065) -Fix: possible dereference of NULL pointer. | rubidium | |
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-02-27 | (svn r8935) -Codechange: unification of track type between road and rail ↵ | rubidium | |
tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. | |||
2007-02-26 | (svn r8908) -Codechange: declaration of DrawBridgeMiddle does not belong in ↵ | rubidium | |
a map accessors header. | |||
2007-02-24 | (svn r8876) -Fix | tron | |
Replace tests with magic numbers by a simple extraction template for command parameters | |||
2007-02-24 | (svn r8875) -Fix | tron | |
Remove unnecessary EnsureNoVehicle() checks because they are - pointless per se (f.e. there are no vehicles on house tiles) - done again (f.e. using CMD_LANDSCAPE_CLEAR just a few lines later) | |||
2007-02-23 | (svn r8852) -Fix (r8735): make the dynamite tool for drive through road ↵ | rubidium | |
stops as if it were removing a normal road tile (consider the local authority and such). -Fix (r8735): remove drive through road stops on town owned roads when going bankrupt/being removed. | |||
2007-02-13 | (svn r8698) -Codechange: enumify the returns of VehicleEnterTile | rubidium | |
2007-02-06 | (svn r8608) -Fix: you were unable to build roads in the scenario editor when ↵ | rubidium | |
there is no town 0, even though there are other towns. | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-13 | (svn r8102) -Cleanup: Remove unreachable code (r8096), useless cast | Darkvater | |
2007-01-13 | (svn r8096) -Codechange: Invert the check if you are allowed to clear a road ↵ | Darkvater | |
tile so there are not so many negations (too confusing) and added some comments to further clarify what happens. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |