Age | Commit message (Collapse) | Author |
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more likely to be updated [o-s].
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if a header require a header make it include that header
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@param to @tparam if necessary
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which were sometimes missing and sometimes just typos
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favour of their Station variants
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all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
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functions that return a bool and that return TrackBits; GetRailStationReservation vs GetRailwayStationReservation, which one returns the bool and which one the TrackBits?
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introduce shiny new IsPlainRailTile()
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and _SIGNALS.
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'via' station which it never uses, which makes it unlikely that it reserves a slot for the next station and that makes queueing fail (Aali)
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and IsRailWaypoint() checks at several places
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during build. (michi_cc)
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the signal code. (michi_cc)
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are drawn using the old Patch-like PBS sprites. (michi_cc)
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is now possible. (michi_cc)
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DiagDirection to Track and Trackbits
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waypoint.h (and openttd.h) to waypoint_type.h.
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GetTrackBits() (michi_cc)
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not on height of the lowest part of the tile
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long track
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
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compile time of OpenTTD by reduce the amount of circular-ish dependencies.
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style
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frosch.
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RAIL_GROUND_FENCE_VERT[12] (frosch)
-Codechange: added documentation and SPR_ enums for track fences (frosch)
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ones needed for the savegame saving/loading mechanisms.
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headers.
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tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
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Remove the unused second parameter from GetTileRailType()
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