Age | Commit message (Collapse) | Author |
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'A'/SHIFT-F4 not to work the first time. As rail types can now be anything the explicit options for the different railtypes have been removed, leaving the most used rail type and first/last available rail types.
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parameter for OnClick().
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if a header require a header make it include that header
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whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
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NewGRF stations in use.
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capacity it would try to set a negative position
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window weren't always properly centered
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isn't resizable
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same twice.
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location based on the main toolbar's height instead of hardcoding that
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with 1.
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custom drawing/handling input
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and sticky boxes and for window captions
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Window::UpdateWidgetSize().
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WWT_CLOSEBOX and WWT_STICKYBOX in the nested widget arrays
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difficulty, news settings, signal, sign and vehicle details window RTL aware (use the arrow widget)
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WindowDesc; it's determined from the (nested) widgets
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with RTL and the y offset of the grayed area was incorrect for big fonts
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InvalidateData (which does the same). Also call InvalidateData in a few cases where that was actually meant.
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signal GUI
-Codechange: move the state updates from OnPaint
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signal GUI. Now the signals are properly centered which should make that problem go away
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@param to @tparam if necessary
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nested widgets through the nested_array.
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for more consistency and distinguishability.
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other functions already.
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unless Ctrl is pressed. This makes the behaviour consistent between the two.
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scrollbar wrappers
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picker's OnPaint.
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tunnels and the first railtype is not available yet
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relatives
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in station builder window.
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vertically according to font height.
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station joiner code.
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strings.
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