Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-24 | (svn r11505) -Fix/Feature: make CTRL work on all road/rail construction ↵ | rubidium | |
options that 'work' with the 'Bulldozer' button instead of only a few. | |||
2007-11-19 | (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵ | skidd13 | |
style | |||
2007-11-19 | (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ↵ | skidd13 | |
with the coding style | |||
2007-11-18 | (svn r11455) -Codechange: make autoroad, 'normal' road building and 'normal' ↵ | rubidium | |
rail building all react the same on CTRL as autorail. | |||
2007-11-15 | (svn r11440) -Codechange: replace magic numbers with enumified ↵ | rubidium | |
WindowHighlightMode constants. Patch by SmatZ. | |||
2007-11-04 | (svn r11374) -Codechange: Give meaning to the magical number that specifies ↵ | belugas | |
the color of the text in a DrawString call. Patch heavily based on BiBB's work (FS#1383) | |||
2007-10-21 | (svn r11322) -Codechange: select an allowed station size when drag&drop is ↵ | rubidium | |
disabled. Patch by Wolf01. | |||
2007-10-14 | (svn r11264) -Codechange: replace a lot of magic numbers with enums for the ↵ | rubidium | |
rail and road GUIs. Patch by skidd13. | |||
2007-09-04 | (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could ↵ | rubidium | |
remotely trigger an assertion. | |||
2007-07-27 | (svn r10704) -Codechange: provide an infrastructure to have resizable ↵ | rubidium | |
windows that are smaller than the default window size. | |||
2007-07-16 | (svn r10601) -Codechange: store (and use) the type of stations instead of ↵ | rubidium | |
hardcoding station types by graphics IDs. | |||
2007-07-16 | (svn r10587) -Codechange: move the string/dparam related stuff from ↵ | rubidium | |
variables.h to strings.h | |||
2007-07-12 | (svn r10522) -Fix: the "build truck station" GUI showed that it would accept ↵ | rubidium | |
tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them. | |||
2007-07-04 | (svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl ↵ | peter1138 | |
when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type. | |||
2007-07-01 | (svn r10405) -Fix [FS#972]: do not try to determine the default railtype in ↵ | rubidium | |
the scenario editor. | |||
2007-06-25 | (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail ↵ | rubidium | |
type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. | |||
2007-06-11 | (svn r10103) -Fix (r10086): TrackBitsToTrack doesn't cope well with ↵ | maedhros | |
TRACK_BIT_NONE (e.g. non-rail tiles), so use FindFirstTrack instead. | |||
2007-06-10 | (svn r10086) -Codechange: Use more sensible types and functions in ↵ | maedhros | |
GenericPlaceSignals. | |||
2007-05-24 | (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵ | rubidium | |
road types on a single tile. | |||
2007-05-24 | (svn r9908) -Codechange: prepare the station picker for more road types. | rubidium | |
2007-05-23 | (svn r9905) -Feature: Allow building new stations adjacent to existing ↵ | maedhros | |
stations by holding down control. Based on a patch by Wolf01. | |||
2007-05-23 | (svn r9901) -Codechange: Decide what to do with selected land areas based on ↵ | maedhros | |
the specific variable, not how it was highlighted. | |||
2007-05-23 | (svn r9900) -Codechange: Separate the variables for how to highlight a land ↵ | maedhros | |
area and what to do with it afterwards. | |||
2007-05-07 | (svn r9810) -Feature: Add drag and drop removal of station tiles (Wolf01) | peter1138 | |
2007-04-12 | (svn r9609) -Codechange: Move some function prototypes out of functions.h ↵ | maedhros | |
and into landscape.h, and add a few where they didn't exist. | |||
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-03-03 | (svn r8999) -Fix [FS#450]: do not select a disabled platform length/number ↵ | rubidium | |
of track count when going out of drag-drop mode. | |||
2007-02-23 | (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp ↵ | belugas | |
files with the @file tag as well as a few general comments style | |||
2007-02-22 | (svn r8841) -Fix | tron | |
Remove {,u}intswap() and replace them by Swap() | |||
2007-02-01 | (svn r8511) -Codechange: make WindowClass an enumerated value. | rubidium | |
2007-01-28 | (svn r8436) -Fix | tron | |
-Feature: When linking the terraform toolbar to the build toolbars place them side by side instead of on top of each other | |||
2007-01-19 | (svn r8279) -Regression (r8274): Removing signals could fail under certain ↵ | Darkvater | |
circumstances (not the proper bits of p1/p2 were set to trackbits). Moved trackbits back to bits 0..2, ctrl to 3, semaphore to 4. Also lower the decision of the ctrl-override of signal/semaphore from the GUI into the cmd function since we are passing the ctrl-bit anyways. Bug(s) found by Frostregen; thanks | |||
2007-01-19 | (svn r8274) -Codechange (r8151): Move the automatic semaphore/signal checks ↵ | Darkvater | |
inside the CMD_ functions where they are supposed to be. Achieve this by adding a seperate bit to p1/p2 to hold the CTRL-modifier. While here, use proper types, and 'unify' the parameter bit-meanings. 0 - ctrl-pressed, 1 - signal/semaphore, 2-4 - trackbits, 5 - remove (internal), 24-31 - drag density. | |||
2007-01-16 | (svn r8160) -Fix (r8151): Do not use HasSignals on tiles without railways. | maedhros | |
2007-01-15 | (svn r8151) -Feature: Automatically build semaphores before a configurable ↵ | maedhros | |
date, which can be set by each network player seperately. | |||
2007-01-15 | (svn r8143) Remove the landscaping button from the build toolbars. | tron | |
The landscaping toolbar can be reached at least as easy directly from the main toolbar. Further two of the four toolbars uses 'l' as keyboard shortcut for this button, which plain does not work (The letter has to be uppercase). This was covered by the fact there is a global shortcut 'L' to open the landscaping toolbar, so the individual checks in the four build toolbars were redundant anyway. | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |