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path: root/src/rail_gui.cpp
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2009-03-26(svn r15862) -Codechange: New widgets for the road, rail and ship depot guis.yexo
2009-03-23(svn r15825) -Codechange: remove the WWT_DROPDOWNIN widget type and replace ↵yexo
it with WWT_DROPDOWN.
2009-03-21(svn r15790) -Codechange: remove the *Centered part of the old text drawing API.rubidium
2009-03-21(svn r15785) -Codechange: remove the *Truncated part of the old text drawing ↵rubidium
API.
2009-03-15(svn r15723) -Codechange: use a constructor for WindowDescs as that makes ↵rubidium
expanding them much easier (Alberth)
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-14(svn r15711) -Codechange: lots of whitespace cleanup/fixesrubidium
2009-02-08(svn r15415) -Change: close the (station) joiner window when pressing the ↵rubidium
bulldozer.
2009-02-08(svn r15414) -Codechange: s/delete FindWindowById/DeleteWindowById/rubidium
2009-02-08(svn r15413) -Fix [FS#2529/2533]: inconsistencies between station and bridge ↵rubidium
building w.r.t. tile selection and when the window should be closed.
2009-02-08(svn r15410) -Cleanup: get rid of most of the references to the 'patches' ↵rubidium
except where it's used for backward compatability.
2009-02-04(svn r15338) -Fix [FS#2598]: close all construction related windows whenever ↵rubidium
changing company.
2009-02-04(svn r15336) -Fix: do not use _current_company in the GUI as there are no ↵rubidium
guarantees that _current_company is the same as _local_company.
2009-02-04(svn r15334) -Codechange: reset setting to old value when the callback ↵smatz
procedure returns false
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-13(svn r15071) -Fix (r14919): When drag&dropping rail-stations with X ↵frosch
orientation, distant-join scanned a wrong area for stations.
2009-01-08(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)rubidium
2009-01-07(svn r14902) -Feature: Advanced setting to keep various building tools ↵frosch
active, which are usually closed after placing an object. (planetmaker)
2009-01-07(svn r14895) -Change: move CMD_NO_WATER from all DoCommandPs to the command ↵rubidium
table
2009-01-04(svn r14822) -Change: save 'build station' settings in the config file, like ↵rubidium
drag'n'drop and and show coverage area (Rexxars)
2009-01-02(svn r14787) -Fix: landscape toolbar getting closed when ↵rubidium
rail/road/water/airport toolbar gets closed with linked toolbars turned on.
2008-12-28(svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵rubidium
(optional) parameter.
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-08-09(svn r14034) -Cleanup (r13938) [FS#2210]: Typo in YAPP constant. (Eddi)peter1138
2008-08-09(svn r14033) -Fix (r13938) [FS#2209]: Wrong offset in signal GUI. (Eddi)peter1138
2008-08-02(svn r13938) -Codechange [YAPP]: Add the new signals to the build signal ↵rubidium
GUI. (michi_cc)
2008-08-02(svn r13936) -Codechange [YAPP]: Enable the auto-signal tool to build PBS ↵rubidium
signals and honor the default signal type. (michi_cc)
2008-08-02(svn r13935) -Codechange [YAPP]: PBS signals can now be built with the ↵rubidium
normal signal tools. (michi_cc)
2008-08-01(svn r13909) -Codechange: use the same type before CmdBuildRailStation as it ↵rubidium
used in the command itself (Alberth)
2008-08-01(svn r13908) -Codechange: merge two tables into a single one (Alberth)rubidium
2008-07-31(svn r13898) -Codechange: Replace remaining numbers with Colours enum on ↵belugas
players, roads and rails guis
2008-07-17(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line ↵rubidium
with all other structs/classes that are in a pool.
2008-06-28(svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' ↵frosch
into their own parameter.
2008-06-01(svn r13350) -Fix: wrong tooltip for waypoint picker scrollbarglx
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-24(svn r13230) -Fix [FS#2030](r13171): When closing toolbars, also close their ↵frosch
PickerWindows.
2008-05-19(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.rubidium
2008-05-19(svn r13182) -Doc: add documentation to mostly rail_gui related functions. ↵rubidium
Patch by Alberth.
2008-05-18(svn r13171) -Codechange: make a class of the ↵rubidium
Build[Air|Rail|Road|Dock]ToolbarWindows.
2008-05-18(svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of ↵rubidium
WindowEvent.
2008-05-17(svn r13143) -Fix (r13142): the Build Waypoint window wasn't resized when it ↵smatz
was opened
2008-05-17(svn r13142) -Codechange: make classes of the ↵glx
Build[RailDepot|RailStation|RailWaypoint|Signal]Window
2008-05-17(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to ↵rubidium
the Window class and remove Window from their naming.
2008-05-15(svn r13104) -Codechange: make ResetObjectToPlace safe to be called ↵rubidium
recursively via the OnPlaceObjectAbort callback and use this knowledge to simplify closing some windows.
2008-05-09(svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, ↵rubidium
rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
2008-05-08(svn r13011) -Codechange: move PlaceProc_BuyLand out of rail_gui.cpp to the ↵rubidium
place where it is used and remove some unneeded globalisations of some other PlaceProc functions.
2008-05-08(svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of ↵rubidium
Window.
2008-05-08(svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with ↵rubidium
a Window constructor.