Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-08 | (svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions ↵ | rubidium | |
of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ. | |||
2007-08-30 | (svn r11005) -Codechange: move the tiletype specific terraforming checks to ↵ | rubidium | |
the functions for those tile types. -Codechange: barren the rail grounds on terraforming. | |||
2007-08-30 | (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and ↵ | rubidium | |
Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. | |||
2007-08-16 | (svn r10922) -Codechange: Allow building and removing tracks and signals ↵ | maedhros | |
when there is a train on a parallel diagonal track that doesn't interact with this one. (frosch) | |||
2007-08-02 | (svn r10758) -Codechange: make the depot struct use the pool item class as ↵ | rubidium | |
super class. | |||
2007-07-30 | (svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for ↵ | peter1138 | |
collision detection on bridges/tunnels. | |||
2007-07-29 | (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word ↵ | rubidium | |
"road" everywhere except in the tile type. | |||
2007-07-26 | (svn r10698) -Codechange [FS#1082]: simplify the code related to ↵ | rubidium | |
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. | |||
2007-07-26 | (svn r10696) -Codechange: remove duplication of the "make sprite ↵ | rubidium | |
transparent" code. | |||
2007-07-23 | (svn r10659) -Codechange: updated documentation around ↵ | truelight | |
RAIL_GROUND_FENCE_VERT[12] (frosch) -Codechange: added documentation and SPR_ enums for track fences (frosch) | |||
2007-07-16 | (svn r10601) -Codechange: store (and use) the type of stations instead of ↵ | rubidium | |
hardcoding station types by graphics IDs. | |||
2007-07-04 | (svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl ↵ | peter1138 | |
when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type. | |||
2007-07-04 | (svn r10432) -Codechange: use existing function instead of data duplication | peter1138 | |
2007-06-24 | (svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on ↵ | rubidium | |
fixing FS#119. | |||
2007-06-21 | (svn r10246) -Fix (r10297): some forgotten money conversions and truncation ↵ | rubidium | |
issues. Thanks to benc for providing the patch. | |||
2007-06-18 | (svn r10205) -Codechange: refactor returning of cost, so it can be more ↵ | rubidium | |
easily modified. | |||
2007-06-18 | (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded). | rubidium | |
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium | |
2007-06-03 | (svn r10030) -Fix [FS#823]: one could build on (some) slopes when building ↵ | rubidium | |
on slopes was disabled. | |||
2007-05-31 | (svn r10006) -Fix (FS#362): allow different signal types on one tile | glx | |
2007-05-30 | (svn r9988) -Codechange: remove the last direct map accesses, except the ↵ | rubidium | |
ones needed for the savegame saving/loading mechanisms. | |||
2007-05-28 | (svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a ↵ | rubidium | |
tram rails with normal rails to for a crossing. | |||
2007-05-24 | (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵ | rubidium | |
road types on a single tile. | |||
2007-05-20 | (svn r9892) -Codechange: lots of ground work for allowing multiple types of ↵ | rubidium | |
"road" with multiple owners on a single tile. | |||
2007-05-07 | (svn r9805) -Codechange: Use HASBIT() et al for display options bits. | peter1138 | |
2007-04-18 | (svn r9669) -Documentation: some more doxygen fixes | belugas | |
2007-04-17 | (svn r9664) -Documentation: Doxygen corrections,errors and omissions | belugas | |
2007-04-12 | (svn r9602) -Fix (r5833): Building rail on steep slopes ignored ↵ | peter1138 | |
build_on_slopes patch setting. | |||
2007-04-06 | (svn r9568) -Documentation: doxygen and comment changes: Root of src is ↵ | belugas | |
finally done. Now, time to start clearing as much as possible | |||
2007-04-05 | (svn r9563) -Feature: Add more finer control to transparency options, ↵ | peter1138 | |
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. | |||
2007-04-04 | (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. ↵ | belugas | |
The end of the preliminary work is near | |||
2007-04-01 | (svn r9542) -Fix(FS# 712): When checking if a vehicle is on a given tile, ↵ | belugas | |
and you are working on the ground tile, do not take aircrafts into account, as they do not pose any danger for the construction/destruction/conversion itself. Z stuff, in other words | |||
2007-03-28 | (svn r9523) -Cleanup: doxygen changes. Time to take care of "R" | belugas | |
2007-03-24 | (svn r9425) -Codechange/Fix (FS#689): Housekeeping in the convert rail ↵ | celestar | |
functions: Changed the order of error checks to generate more meaningful error messages, added some doxygen comments and replaced bitshifting by proper mathematical operations | |||
2007-03-22 | (svn r9400) -Codechange: Use some more representative enum names for ↵ | belugas | |
landscape types. | |||
2007-03-20 | (svn r9371) -Feature: Add support for variable snow lines in the arctic ↵ | maedhros | |
climate, supplied by newgrf files. When this is enabled forests cannot be built below the highest snow line, and farms can't be built above it. Houses still use the _opt.snow_line so they are all consistent, so to make them respect the snowline you may want to use some newhouses features as well. | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-02 | (svn r8966) -Codechange: replace some if-cascades by switches. | rubidium | |
2007-02-27 | (svn r8935) -Codechange: unification of track type between road and rail ↵ | rubidium | |
tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. | |||
2007-02-26 | (svn r8908) -Codechange: declaration of DrawBridgeMiddle does not belong in ↵ | rubidium | |
a map accessors header. | |||
2007-02-24 | (svn r8876) -Fix | tron | |
Replace tests with magic numbers by a simple extraction template for command parameters | |||
2007-02-24 | (svn r8875) -Fix | tron | |
Remove unnecessary EnsureNoVehicle() checks because they are - pointless per se (f.e. there are no vehicles on house tiles) - done again (f.e. using CMD_LANDSCAPE_CLEAR just a few lines later) | |||
2007-02-23 | (svn r8864) -Codechange: make ClrBitT(), SetBitT() and ToggleBitT more like ↵ | KUDr | |
CLRBIT() and so on (modify value of the first parameter instead or returning the result) | |||
2007-02-22 | (svn r8841) -Fix | tron | |
Remove {,u}intswap() and replace them by Swap() | |||
2007-02-13 | (svn r8701) -Codechange: replace magic numbers with enums for u.rail.track. | rubidium | |
2007-02-13 | (svn r8698) -Codechange: enumify the returns of VehicleEnterTile | rubidium | |
2007-01-19 | (svn r8283) -Fix (r8128): Custom waypoint drawing used wrong bits since ↵ | peter1138 | |
bitshuffling occurred. Also update with other station drawing changes (code duplication, eh?) | |||
2007-01-19 | (svn r8279) -Regression (r8274): Removing signals could fail under certain ↵ | Darkvater | |
circumstances (not the proper bits of p1/p2 were set to trackbits). Moved trackbits back to bits 0..2, ctrl to 3, semaphore to 4. Also lower the decision of the ctrl-override of signal/semaphore from the GUI into the cmd function since we are passing the ctrl-bit anyways. Bug(s) found by Frostregen; thanks | |||
2007-01-19 | (svn r8274) -Codechange (r8151): Move the automatic semaphore/signal checks ↵ | Darkvater | |
inside the CMD_ functions where they are supposed to be. Achieve this by adding a seperate bit to p1/p2 to hold the CTRL-modifier. While here, use proper types, and 'unify' the parameter bit-meanings. 0 - ctrl-pressed, 1 - signal/semaphore, 2-4 - trackbits, 5 - remove (internal), 24-31 - drag density. |