Age | Commit message (Collapse) | Author |
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This is a quick fix by @KeldorKatarn:
https://github.com/KeldorKatarn/OpenTTD_PatchPack/commit/65e656b9d6b24476d074ec6b41830a8f197d535b
It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
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std::vector::[push|emplace]_back()
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(#7231)
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(Samu).
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over a depot. (adf88)
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explicitly calling implicitly created default constructors.
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data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway.
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NewGRF. (adf88)
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info window.
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unambiguously to either RoadCatenary or RailCatenary.
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infrastructure window.
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separate sprites for the fences on either track side.
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level-crossings. (adf88)
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of extra roads was not being counted. (adf88)
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tram tracks with railroads. (adf88)
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symbols.
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building/removing/changing bridges.
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level.
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data is now always accessible
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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when they are not supposed to, and truncate cargo appropiately if they are allowed to.
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bridges and tunnels when converting rails (adf88)
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a valid railtype, though it was not used anyway. Remove the need to set one.
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multiplayer (adf88)
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they are owned by the same company.
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happen at the signal build interval instead of the implicit interval of 1
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them 'under' a train, and they would keep showing green until they were passed again
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Eagle_rainbow)
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